How to Download Your Valheim World: Difference between revisions
Valheim 1.0 worlds are a folder; download and upload steps use the panel's Upload world tool |
[wiki:ss-claude-11372] Fixes: wrong or outdated steps, labels and facts corrected, current pictures, dead links fixed, search title and description |
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{{#seo: | {{#seo: | ||
|title=How to Download a Valheim World (from a Server to Your PC) | |title=How to Download a Valheim World (from a Server to Your PC) | ||
|description= | |description=Download your Valheim world from a dedicated server with the File Manager or FTP, play it on your PC, and upload a world from your PC back to the server. | ||
}} | }} | ||
== Where your world lives == | == Where your world lives == | ||
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A world last saved before Valheim 1.0 is two files instead: <code>209123.db</code> and <code>209123.fwl</code>. The server converts them to a world folder the next time it saves. | A world last saved before Valheim 1.0 is two files instead: <code>209123.db</code> and <code>209123.fwl</code>. The server converts them to a world folder the next time it saves. | ||
Folders ending in <code>_backup_auto</code> are automatic backups made by the game. | Folders ending in <code>_backup_auto-</code> and a date are automatic backups made by the game. | ||
== Downloading the world == | == Downloading the world == | ||
# '''Stop the server''' from your [https://www.survivalservers.com/sspanel/ | # '''Stop the server''' from your [https://www.survivalservers.com/sspanel/ Command Center]. Valheim writes the world files on its save cycle, so stopping first guarantees you download the latest state of the world. | ||
# Open the '''File Manager''' in the | # Open the '''File Manager''' in the Command Center (or connect with an [[FTP Access|FTP client]]). | ||
# Go into the <code>worlds_local</code> folder. | # Go into the <code>worlds_local</code> folder. | ||
# Right-click your world folder and download it as a zip. For a world from before Valheim 1.0, download the <code>.db</code> and <code>.fwl</code> files. | # Right-click your world folder and download it as a zip. For a world from before Valheim 1.0, download the <code>.db</code> and <code>.fwl</code> files. | ||
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# On your PC, open the folder <code>%userprofile%\AppData\LocalLow\IronGate\Valheim\worlds_local</code> (paste that into the File Explorer address bar). Create the <code>worlds_local</code> folder if it does not exist; older installs may have a <code>worlds</code> folder instead, which the game also reads. | # On your PC, open the folder <code>%userprofile%\AppData\LocalLow\IronGate\Valheim\worlds_local</code> (paste that into the File Explorer address bar). Create the <code>worlds_local</code> folder if it does not exist; older installs may have a <code>worlds</code> folder instead, which the game also reads. | ||
# Unzip the download and copy the world folder into <code>worlds_local</code>. For a world from before Valheim 1.0, copy the <code>.db</code> and <code>.fwl</code> files into <code>worlds_local</code>. | # Unzip the download and copy the world folder into <code>worlds_local</code>. For a world from before Valheim 1.0, copy the <code>.db</code> and <code>.fwl</code> files into <code>worlds_local</code>. | ||
# Start Valheim, choose your character, and pick the world from the '''Select | # Start Valheim, choose your character, and pick the world from the '''Select World''' list. | ||
== Bringing your world into Valheim 1.0 == | == Bringing your world into Valheim 1.0 == | ||
Valheim 1.0 | Valheim 1.0 came out on September 9, 2026. Your existing world carries over. The Deep North generates in parts of the map nobody has explored yet, so a world that is already charted to the far north needs a fresh world to see the new biome. Any other world just continues. | ||
The 1.0 moment is also when many groups move a single-player or co-op world onto a server so everyone can keep playing in it. To upload a world from your PC to your server: | The 1.0 moment is also when many groups move a single-player or co-op world onto a server so everyone can keep playing in it. To upload a world from your PC to your server: | ||
# In Valheim, save and exit the world. | # In Valheim, save and exit the world. | ||
# On the PC that has the world, open <code>%userprofile%\AppData\LocalLow\IronGate\Valheim\worlds_local</code>. If the world was saved to Steam Cloud | # On the PC that has the world, open <code>%userprofile%\AppData\LocalLow\IronGate\Valheim\worlds_local</code>. If the world was saved to Steam Cloud, first open '''Manage saves''' in Valheim, pick the world and choose '''Move to local''' so it lands in that folder. | ||
# | # On your server's page in the Command Center, go to '''Local Save Upload''' and click '''Upload world'''. | ||
# Select your world folder or a zip of it. For a world from before Valheim 1.0, select the <code>.db</code> and <code>.fwl</code> files. Click '''Upload world'''. | # Select your world folder or a zip of it. For a world from before Valheim 1.0, select the <code>.db</code> and <code>.fwl</code> files. Click '''Upload world'''. | ||
The panel stops your server, backs up the current world and sets the uploaded world as the active world. If '''Start after upload''' is checked, the server starts when the upload is finished. Players join with the same characters they always used. Characters are separate files on each player's own PC or console, so nothing about them changes. | The panel stops your server, backs up the current world and sets the uploaded world as the active world. If '''Start after upload''' is checked, the server starts when the upload is finished. Players join with the same characters they always used. Characters are separate files on each player's own PC or console, so nothing about them changes. | ||
'''Note:''' A world saved by a newer build cannot be opened by an older one. Update the server before uploading a world you have already played on 1.0, and keep a copy of the pre-1.0 files before a world is loaded on 1.0 for the first time | '''Note:''' A world saved by a newer build cannot be opened by an older one. Update the server before uploading a world you have already played on 1.0, and keep a copy of the pre-1.0 files before a world is loaded on 1.0 for the first time. Once it has been saved on 1.0, it will not open on the old build. If a player cannot join after the move, the version mismatch is the first thing to check: see [[Valheim Incompatible Version Error]]. | ||
== Frequently asked questions == | == Frequently asked questions == | ||
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;Can I rename the world? | ;Can I rename the world? | ||
:Renaming the files does not rename the world | :Renaming the files does not rename the world: the world's name is stored inside them. Rename both files the same if you want tidier filenames, but the name shown in-game stays what it was on the server. | ||
;Can I put a world back on the server? | ;Can I put a world back on the server? | ||
:Yes. Use '''Upload world''' in the | :Yes. Use '''Upload world''' in the Command Center. See the steps above. | ||
;Will my world work after the 1.0 update? | ;Will my world work after the 1.0 update? | ||
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;Is this the same as a backup? | ;Is this the same as a backup? | ||
:A downloaded copy is a snapshot. The | :A downloaded copy is a snapshot. The Command Center keeps scheduled backups on our side too, listed under '''Restore a Valheim Backup''' on your server's page, so use both: scheduled backups for day-to-day safety, a download when you want the world in your own hands. | ||
== See also == | == See also == | ||
Latest revision as of 06:15, 21 October 2026
Where your world lives
Your world is in the /worlds_local/ folder on your server. Since Valheim 1.0, each world is a folder named after the world. By default this is your game server ID, for example /worlds_local/209123/. The folder contains the world files (_main.N.db2, _main.N.fwl2 and .chunk files).
A world last saved before Valheim 1.0 is two files instead: 209123.db and 209123.fwl. The server converts them to a world folder the next time it saves.
Folders ending in _backup_auto- and a date are automatic backups made by the game.
Downloading the world
- Stop the server from your Command Center. Valheim writes the world files on its save cycle, so stopping first guarantees you download the latest state of the world.
- Open the File Manager in the Command Center (or connect with an FTP client).
- Go into the
worlds_localfolder. - Right-click your world folder and download it as a zip. For a world from before Valheim 1.0, download the
.dband.fwlfiles. - Start the server again.
Playing the world on your own PC
- On your PC, open the folder
%userprofile%\AppData\LocalLow\IronGate\Valheim\worlds_local(paste that into the File Explorer address bar). Create theworlds_localfolder if it does not exist; older installs may have aworldsfolder instead, which the game also reads. - Unzip the download and copy the world folder into
worlds_local. For a world from before Valheim 1.0, copy the.dband.fwlfiles intoworlds_local. - Start Valheim, choose your character, and pick the world from the Select World list.
Bringing your world into Valheim 1.0
Valheim 1.0 came out on September 9, 2026. Your existing world carries over. The Deep North generates in parts of the map nobody has explored yet, so a world that is already charted to the far north needs a fresh world to see the new biome. Any other world just continues.
The 1.0 moment is also when many groups move a single-player or co-op world onto a server so everyone can keep playing in it. To upload a world from your PC to your server:
- In Valheim, save and exit the world.
- On the PC that has the world, open
%userprofile%\AppData\LocalLow\IronGate\Valheim\worlds_local. If the world was saved to Steam Cloud, first open Manage saves in Valheim, pick the world and choose Move to local so it lands in that folder. - On your server's page in the Command Center, go to Local Save Upload and click Upload world.
- Select your world folder or a zip of it. For a world from before Valheim 1.0, select the
.dband.fwlfiles. Click Upload world.
The panel stops your server, backs up the current world and sets the uploaded world as the active world. If Start after upload is checked, the server starts when the upload is finished. Players join with the same characters they always used. Characters are separate files on each player's own PC or console, so nothing about them changes.
Note: A world saved by a newer build cannot be opened by an older one. Update the server before uploading a world you have already played on 1.0, and keep a copy of the pre-1.0 files before a world is loaded on 1.0 for the first time. Once it has been saved on 1.0, it will not open on the old build. If a player cannot join after the move, the version mismatch is the first thing to check: see Valheim Incompatible Version Error.
Frequently asked questions
- Do I need all the files?
- Yes. A Valheim 1.0 world needs every file in its folder. A world from before 1.0 needs both the
.dband the.fwlfile.
- Can I rename the world?
- Renaming the files does not rename the world: the world's name is stored inside them. Rename both files the same if you want tidier filenames, but the name shown in-game stays what it was on the server.
- Can I put a world back on the server?
- Yes. Use Upload world in the Command Center. See the steps above.
- Will my world work after the 1.0 update?
- Yes. Worlds carry over into 1.0 and the new biome generates in unexplored areas. The only one-way step is the first save on 1.0, after which the world cannot go back to an older build, so download a copy first if you want one.
- Is this the same as a backup?
- A downloaded copy is a snapshot. The Command Center keeps scheduled backups on our side too, listed under Restore a Valheim Backup on your server's page, so use both: scheduled backups for day-to-day safety, a download when you want the world in your own hands.
See also
- How to Create a Valheim Server Guide
- How to Backup Or Upload Your Save Data
- How to Set Up a Valheim Crossplay Server
- Valheim Incompatible Version Error
- Valheim Admin Commands
- How to Find Your Valheim Seed
With Valheim server hosting from Survival Servers, your world is always yours to download.