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	<id>https://www.survivalservers.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Subsistence_Server_Configuration</id>
	<title>Subsistence Server Configuration - Revision history</title>
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	<updated>2026-11-14T06:20:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://www.survivalservers.com/wiki/index.php?title=Subsistence_Server_Configuration&amp;diff=5618&amp;oldid=prev</id>
		<title>Ryan: [wiki:wiki-operator] New guide: Subsistence server settings, the live file vs the template, seasons, PvP and Workshop mods (Ryan yes 11/07)</title>
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		<updated>2026-11-07T14:14:02Z</updated>

		<summary type="html">&lt;p&gt;[wiki:wiki-operator] New guide: Subsistence server settings, the live file vs the template, seasons, PvP and Workshop mods (Ryan yes 11/07)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Subsistence Server Configuration: Seasons, PvP and Mods&lt;br /&gt;
|description=Subsistence server settings explained: where UDKDedServerSettings.ini is, how to edit it, every setting, and how to change the month, PvP and mods.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- SSGAME: subsistence --&amp;gt;&lt;br /&gt;
Subsistence keeps its server settings in &amp;lt;code&amp;gt;UDKDedServerSettings.ini&amp;lt;/code&amp;gt;, in the server&amp;#039;s &amp;lt;code&amp;gt;UDKGame/Config&amp;lt;/code&amp;gt; folder. Stop your server, change the file in the File Manager and start the server again. Its name, passwords and player slots come from your server&amp;#039;s page in&amp;amp;nbsp;the&amp;amp;nbsp;Command&amp;amp;nbsp;Center.&lt;br /&gt;
&lt;br /&gt;
== How to change a setting ==&lt;br /&gt;
&lt;br /&gt;
# Sign in to the [https://www.survivalservers.com/sspanel/ Command Center], click your server&amp;#039;s name and&amp;amp;nbsp;click&amp;amp;nbsp;&amp;#039;&amp;#039;&amp;#039;STOP&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# Under &amp;#039;&amp;#039;&amp;#039;TOOLS&amp;#039;&amp;#039;&amp;#039;, click&amp;amp;nbsp;&amp;#039;&amp;#039;&amp;#039;File&amp;amp;nbsp;Manager&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# In &amp;#039;&amp;#039;&amp;#039;Search files&amp;#039;&amp;#039;&amp;#039; at the top, type &amp;lt;code&amp;gt;DedServer&amp;lt;/code&amp;gt;. Click &amp;#039;&amp;#039;&amp;#039;UDKDedServerSettings.ini&amp;#039;&amp;#039;&amp;#039;, not &amp;#039;&amp;#039;&amp;#039;DefaultDedServerSettings.ini&amp;#039;&amp;#039;&amp;#039;: that one is the game&amp;#039;s template, and your server doesn&amp;#039;t&amp;amp;nbsp;use&amp;amp;nbsp;your&amp;amp;nbsp;changes&amp;amp;nbsp;to&amp;amp;nbsp;it.&lt;br /&gt;
#:[[File:subsistence-panel-file-manager-search-dedserver-2026-11.png|thumb|none|720px|alt=File Manager search for DedServer showing DefaultDedServerSettings.ini and UDKDedServerSettings.ini, with UDKDedServerSettings.ini outlined in gold.|Open UDKDedServerSettings.ini, the second&amp;amp;nbsp;of&amp;amp;nbsp;the&amp;amp;nbsp;two.]]&lt;br /&gt;
# Change the value after the &amp;lt;code&amp;gt;=&amp;lt;/code&amp;gt; sign and&amp;amp;nbsp;click&amp;amp;nbsp;&amp;#039;&amp;#039;&amp;#039;SAVE&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
#:[[File:subsistence-panel-file-manager-udkdedserversettings-save-2026-11.png|thumb|none|720px|alt=UDKDedServerSettings.ini open in the File Manager with ProfileId, Difficulty, DaysPerYear and MonthOverride, and the Save button outlined in gold.|Each setting is a line with its value after the =&amp;amp;nbsp;sign.]]&lt;br /&gt;
# Back on your server&amp;#039;s page,&amp;amp;nbsp;click&amp;amp;nbsp;&amp;#039;&amp;#039;&amp;#039;START&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
To check it worked, open the file again: your values are still there. &amp;lt;code&amp;gt;MonthOverride&amp;lt;/code&amp;gt; goes back to &amp;lt;code&amp;gt;-1&amp;lt;/code&amp;gt; after a start, which&amp;amp;nbsp;is&amp;amp;nbsp;normal.&lt;br /&gt;
&lt;br /&gt;
== Settings on your server&amp;#039;s page ==&lt;br /&gt;
&lt;br /&gt;
The server writes these into the file at every start, so change them on your server&amp;#039;s page and click &amp;#039;&amp;#039;&amp;#039;Save Settings&amp;amp;nbsp;&amp;amp;&amp;amp;nbsp;Restart&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Server Title&amp;#039;&amp;#039;&amp;#039;: the server&amp;#039;s name in the game&amp;#039;s server list (&amp;lt;code&amp;gt;ServerName&amp;lt;/code&amp;gt;), up to 64 characters. &amp;lt;code&amp;gt;%HOSTEDBY%&amp;lt;/code&amp;gt; in it is replaced with the &amp;#039;&amp;#039;&amp;#039;Hosted By&amp;#039;&amp;#039;&amp;#039; text. A new server is called My New Server by SurvivalServers.com until you&amp;amp;nbsp;change&amp;amp;nbsp;it.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Lock Password&amp;#039;&amp;#039;&amp;#039;: the password players type to join (&amp;lt;code&amp;gt;Password&amp;lt;/code&amp;gt;). Leave it empty so anyone&amp;amp;nbsp;can&amp;amp;nbsp;join.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Admin Pass&amp;#039;&amp;#039;&amp;#039;: the password admins log in with (&amp;lt;code&amp;gt;AdminPassword&amp;lt;/code&amp;gt;). See [[Subsistence Admin Commands|Subsistence admin&amp;amp;nbsp;commands]].&lt;br /&gt;
* Player slots (&amp;lt;code&amp;gt;MaxPlayers&amp;lt;/code&amp;gt;): your&amp;amp;nbsp;plan&amp;#039;s&amp;amp;nbsp;slots.&lt;br /&gt;
&lt;br /&gt;
Use letters and numbers only in&amp;amp;nbsp;both&amp;amp;nbsp;passwords.&lt;br /&gt;
&lt;br /&gt;
== Subsistence server settings ==&lt;br /&gt;
&lt;br /&gt;
These are the lines in &amp;lt;code&amp;gt;UDKDedServerSettings.ini&amp;lt;/code&amp;gt;, with the game&amp;#039;s defaults. &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; turns a setting on and &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt;&amp;amp;nbsp;turns&amp;amp;nbsp;it&amp;amp;nbsp;off.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;ProfileId&amp;lt;/code&amp;gt;: which of five separate saves the server runs. Each profile is its own world. Default &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt;, values from&amp;amp;nbsp;1&amp;amp;nbsp;to&amp;amp;nbsp;5.&lt;br /&gt;
* &amp;lt;code&amp;gt;HuntersEnabled&amp;lt;/code&amp;gt;: whether there are hunters on the server.&amp;amp;nbsp;Default&amp;amp;nbsp;&amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;HunterAttacks&amp;lt;/code&amp;gt;: how hunters attack. &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; is as normal (the default), &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; only in revenge and &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt;&amp;amp;nbsp;never.&lt;br /&gt;
* &amp;lt;code&amp;gt;Difficulty&amp;lt;/code&amp;gt;: &amp;lt;code&amp;gt;easy&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;normal&amp;lt;/code&amp;gt; (the default)&amp;amp;nbsp;or&amp;amp;nbsp;&amp;lt;code&amp;gt;hardcore&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;DaysPerYear&amp;lt;/code&amp;gt;: in-game days in each in-game year, so how long the seasons last. Default 24. Values: 12, 24, 36, 48, 60, 90, 120, 200&amp;amp;nbsp;or&amp;amp;nbsp;365.&lt;br /&gt;
* &amp;lt;code&amp;gt;MonthOverride&amp;lt;/code&amp;gt;: starts the world in a month you pick, once. &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; is January and &amp;lt;code&amp;gt;11&amp;lt;/code&amp;gt; December. The default, &amp;lt;code&amp;gt;-1&amp;lt;/code&amp;gt;, leaves the month alone: [[#Change the season|how to change&amp;amp;nbsp;the&amp;amp;nbsp;season]].&lt;br /&gt;
* &amp;lt;code&amp;gt;ServerDescription&amp;lt;/code&amp;gt;: a short description players see when they click the server in the list, up to 256 characters. Empty&amp;amp;nbsp;by&amp;amp;nbsp;default.&lt;br /&gt;
* &amp;lt;code&amp;gt;Mods&amp;lt;/code&amp;gt;: the mods to load, as Workshop item IDs or mod UUIDs separated by commas. Empty by default: [[#Add Steam Workshop mods|how to&amp;amp;nbsp;add&amp;amp;nbsp;mods]].&lt;br /&gt;
* &amp;lt;code&amp;gt;NumPlayerOfflineHoursBeforeBaseDecay&amp;lt;/code&amp;gt;: real-world hours a player and their team can be offline before their base starts to decay. The default, &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt;, turns&amp;amp;nbsp;decay&amp;amp;nbsp;off.&lt;br /&gt;
* &amp;lt;code&amp;gt;PvPDamage&amp;lt;/code&amp;gt;: whether players can damage other players.&amp;amp;nbsp;Default&amp;amp;nbsp;&amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;PlayersCanDamagePlayerBases&amp;lt;/code&amp;gt;: whether players can damage buildables that other players placed.&amp;amp;nbsp;Default&amp;amp;nbsp;&amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;OfflineBaseProtection&amp;lt;/code&amp;gt;: protects a base in range of its BCU or Range Extender while its whole team is offline. It starts 10 minutes after the last member leaves and doesn&amp;#039;t stop decay.&amp;amp;nbsp;Default&amp;amp;nbsp;&amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;PlayersCanAccessEnemyPlayerBaseItems&amp;lt;/code&amp;gt;: whether players can open other players&amp;#039; storage chests, refineries and similar items, but not their doors or windows.&amp;amp;nbsp;Default&amp;amp;nbsp;&amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;AllowBuildableClipping&amp;lt;/code&amp;gt;: whether buildables can be placed clipping through each other.&amp;amp;nbsp;Default&amp;amp;nbsp;&amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Common changes ==&lt;br /&gt;
&lt;br /&gt;
=== Change the season ===&lt;br /&gt;
&lt;br /&gt;
Set &amp;lt;code&amp;gt;MonthOverride&amp;lt;/code&amp;gt; to the month&amp;#039;s number and start the server. Months count from 0, so January is 0, February is 1, May is 4 and December is 11. The server starts in that month once, then &amp;lt;code&amp;gt;MonthOverride&amp;lt;/code&amp;gt; goes back to &amp;lt;code&amp;gt;-1&amp;lt;/code&amp;gt; and the seasons go on&amp;amp;nbsp;from&amp;amp;nbsp;there.&lt;br /&gt;
&lt;br /&gt;
A negative number other than &amp;lt;code&amp;gt;-1&amp;lt;/code&amp;gt; doesn&amp;#039;t work: the game ignores it and the month&amp;amp;nbsp;doesn&amp;#039;t&amp;amp;nbsp;change.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Important:&amp;#039;&amp;#039;&amp;#039; on a server with Steam Workshop mods, the game loads the world a second time once the mods are ready. The saved month then comes back. To change the month on a server with mods, open a ticket and we&amp;#039;ll set&amp;amp;nbsp;it&amp;amp;nbsp;for&amp;amp;nbsp;you.&lt;br /&gt;
&lt;br /&gt;
=== Add Steam Workshop mods ===&lt;br /&gt;
&lt;br /&gt;
Put each mod&amp;#039;s Workshop item ID after &amp;lt;code&amp;gt;Mods=&amp;lt;/code&amp;gt;, separated by commas. The ID is the number at the end of the mod&amp;#039;s Workshop page address. For example, &amp;lt;code&amp;gt;Mods=3804613795&amp;lt;/code&amp;gt; loads one mod&amp;amp;nbsp;from&amp;amp;nbsp;the&amp;amp;nbsp;Workshop.&lt;br /&gt;
&lt;br /&gt;
The server downloads the mods and keeps them up to date each time it starts. A server with mods takes longer to start, because it loads the world again when its mods&amp;amp;nbsp;are&amp;amp;nbsp;ready.&lt;br /&gt;
&lt;br /&gt;
=== Turn off PvP ===&lt;br /&gt;
&lt;br /&gt;
Set &amp;lt;code&amp;gt;PvPDamage=false&amp;lt;/code&amp;gt;. Set &amp;lt;code&amp;gt;PlayersCanDamagePlayerBases=false&amp;lt;/code&amp;gt; too if players shouldn&amp;#039;t damage each other&amp;#039;s&amp;amp;nbsp;bases&amp;amp;nbsp;either.&lt;br /&gt;
&lt;br /&gt;
=== Clear out abandoned bases ===&lt;br /&gt;
&lt;br /&gt;
Set &amp;lt;code&amp;gt;NumPlayerOfflineHoursBeforeBaseDecay&amp;lt;/code&amp;gt; to the number of hours a player may be away, such as &amp;lt;code&amp;gt;96&amp;lt;/code&amp;gt; for four days. Bases of players who stay offline longer start to decay. An admin can also delete one base: see [[Subsistence Admin Commands#Base commands|base&amp;amp;nbsp;commands]].&lt;br /&gt;
&lt;br /&gt;
=== Start a second world ===&lt;br /&gt;
&lt;br /&gt;
Set &amp;lt;code&amp;gt;ProfileId&amp;lt;/code&amp;gt; to a number from 1 to 5 that you haven&amp;#039;t used. The server starts a new world on that profile and keeps the others. Set the number back to return to&amp;amp;nbsp;an&amp;amp;nbsp;earlier&amp;amp;nbsp;world.&lt;br /&gt;
&lt;br /&gt;
== On a server you host yourself ==&lt;br /&gt;
&lt;br /&gt;
The file is &amp;lt;code&amp;gt;UDKDedServerSettings.ini&amp;lt;/code&amp;gt; in the server&amp;#039;s &amp;lt;code&amp;gt;UDKGame\Config&amp;lt;/code&amp;gt; folder, written the first time the server runs. The ports are in &amp;lt;code&amp;gt;UDKEngine.ini&amp;lt;/code&amp;gt; in the same folder: see [[How to Create a Subsistence Server Guide#Ports|ports]]. Stop the server&amp;amp;nbsp;before&amp;amp;nbsp;you&amp;amp;nbsp;edit&amp;amp;nbsp;either.&lt;br /&gt;
&lt;br /&gt;
== Frequently asked questions ==&lt;br /&gt;
&lt;br /&gt;
=== Why do my Subsistence server settings go back to default? ===&lt;br /&gt;
You probably changed &amp;lt;code&amp;gt;DefaultDedServerSettings.ini&amp;lt;/code&amp;gt;. That is the game&amp;#039;s template, and the server doesn&amp;#039;t use your changes to it. Make them in &amp;lt;code&amp;gt;UDKDedServerSettings.ini&amp;lt;/code&amp;gt; in the&amp;amp;nbsp;same&amp;amp;nbsp;folder.&lt;br /&gt;
&lt;br /&gt;
=== Why does MonthOverride go back to -1? ===&lt;br /&gt;
That is normal. The month applies once at the next start, and the world keeps&amp;amp;nbsp;the&amp;amp;nbsp;seasons&amp;amp;nbsp;going&amp;amp;nbsp;from&amp;amp;nbsp;there.&lt;br /&gt;
&lt;br /&gt;
=== Why didn&amp;#039;t my server&amp;#039;s month change? ===&lt;br /&gt;
The number was negative, or your server runs Steam Workshop mods. Use 0 to 11 for January to December. On a server with mods, open a ticket and we&amp;#039;ll set&amp;amp;nbsp;the&amp;amp;nbsp;month&amp;amp;nbsp;for&amp;amp;nbsp;you.&lt;br /&gt;
&lt;br /&gt;
=== Where is the Subsistence server config file? ===&lt;br /&gt;
It is &amp;lt;code&amp;gt;UDKDedServerSettings.ini&amp;lt;/code&amp;gt; in the &amp;lt;code&amp;gt;UDKGame/Config&amp;lt;/code&amp;gt; folder. On our servers, open it with the File Manager on&amp;amp;nbsp;your&amp;amp;nbsp;server&amp;#039;s&amp;amp;nbsp;page.&lt;br /&gt;
&lt;br /&gt;
== Related guides ==&lt;br /&gt;
&lt;br /&gt;
* [[How to Create a Subsistence Server Guide|How to create a&amp;amp;nbsp;Subsistence&amp;amp;nbsp;server]]&lt;br /&gt;
* [[Subsistence Admin Commands|Subsistence&amp;amp;nbsp;admin&amp;amp;nbsp;commands]]&lt;br /&gt;
&lt;br /&gt;
Set the seasons your way on a [https://www.survivalservers.com/services/game_servers/subsistence/ Subsistence game server] from&amp;amp;nbsp;Survival&amp;amp;nbsp;Servers.&lt;/div&gt;</summary>
		<author><name>Ryan</name></author>
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