<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.survivalservers.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Enshrouded_Server_Settings</id>
	<title>Enshrouded Server Settings - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.survivalservers.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Enshrouded_Server_Settings"/>
	<link rel="alternate" type="text/html" href="https://www.survivalservers.com/wiki/index.php?title=Enshrouded_Server_Settings&amp;action=history"/>
	<updated>2026-11-11T11:41:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://www.survivalservers.com/wiki/index.php?title=Enshrouded_Server_Settings&amp;diff=5476&amp;oldid=prev</id>
		<title>Ryan: [wiki:wiki-operator] Update for Enshrouded 1.0: 38 settings, Flame Level row, Automatic enemy amount, Enemy Damage 2.5, Equipment label, 1.0 readme (Ryan yes 10/27)</title>
		<link rel="alternate" type="text/html" href="https://www.survivalservers.com/wiki/index.php?title=Enshrouded_Server_Settings&amp;diff=5476&amp;oldid=prev"/>
		<updated>2026-10-28T04:21:55Z</updated>

		<summary type="html">&lt;p&gt;[wiki:wiki-operator] Update for Enshrouded 1.0: 38 settings, Flame Level row, Automatic enemy amount, Enemy Damage 2.5, Equipment label, 1.0 readme (Ryan yes 10/27)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:21, 27 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{#seo:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{#seo:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|title=Enshrouded Server Settings: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;37 &lt;/del&gt;World Settings and Presets&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|title=Enshrouded Server Settings: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;38 &lt;/ins&gt;World Settings and Presets&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|description=Every Enshrouded server setting in enshrouded_server.json: all &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;37 &lt;/del&gt;world settings with real ranges and defaults, and what each difficulty preset changes.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|description=Every Enshrouded server setting in enshrouded_server.json: all &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;38 &lt;/ins&gt;world settings with real ranges and defaults, and what each difficulty preset changes.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- SSGAME: enshrouded --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- SSGAME: enshrouded --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Enshrouded server settings live in one file, &amp;lt;code&amp;gt;enshrouded_server.json&amp;lt;/code&amp;gt;, in the same folder as &amp;lt;code&amp;gt;enshrouded_server.exe&amp;lt;/code&amp;gt;. It holds the server name, player slots, passwords and roles, plus &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;37 &lt;/del&gt;world settings that change how the game plays.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Enshrouded server settings live in one file, &amp;lt;code&amp;gt;enshrouded_server.json&amp;lt;/code&amp;gt;, in the same folder as &amp;lt;code&amp;gt;enshrouded_server.exe&amp;lt;/code&amp;gt;. It holds the server name, player slots, passwords and roles, plus &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;38 &lt;/ins&gt;world settings that change how the&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;nbsp;&lt;/ins&gt;game&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;nbsp;&lt;/ins&gt;plays.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Checked September 26, 2026 on the current dedicated server build (data build 1024233, May 11, 2026). Enshrouded 1.0 comes out October 15, 2026 and may add settings. &lt;/del&gt;Setting up a server from scratch? Start with the [[How_to_Create_Enshrouded_Server_Guide|Enshrouded dedicated server setup guide]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Setting up a server from scratch? Start with the [[How_to_Create_Enshrouded_Server_Guide|Enshrouded dedicated server&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;nbsp;&lt;/ins&gt;setup&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;nbsp;&lt;/ins&gt;guide]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The preset trap ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The preset trap ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To use your own numbers, set the preset to &amp;lt;code&amp;gt;Custom&amp;lt;/code&amp;gt; first.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To use your own numbers, set the preset to &amp;lt;code&amp;gt;Custom&amp;lt;/code&amp;gt; first.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Enshrouded&lt;/del&gt;-server-config-difficulty-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20260926&lt;/del&gt;.png|thumb|none|720px|alt=Difficulty Preset, Loot Loss On Death and Curse Chance in the Enshrouded Server Config tool|In our Command Center&#039;s Server Config, a row under a preset shows the preset&#039;s own value and a tag with its name.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enshrouded&lt;/ins&gt;-server-config-difficulty-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2026-10-27&lt;/ins&gt;.png|thumb|none|720px|alt=Difficulty Preset, Loot Loss On Death&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Required Flame Level for&amp;amp;nbsp;Shroud&amp;amp;nbsp;Removal &lt;/ins&gt;and Curse Chance in the Enshrouded Server Config tool|In our Command Center&#039;s Server Config, a row under a preset shows the preset&#039;s own value and a tag with its name.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== What each preset changes ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== What each preset changes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l57&quot;&gt;Line 57:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 57:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Weapon Upgrade Cost || 1 || 0.5 || 1 || 1.25&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Weapon Upgrade Cost || 1 || 0.5 || 1 || 1.25&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weapon &lt;/del&gt;Upgrade Recycling Yield || 0.5 || 1 || 0.5 || 0.3&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Equipment &lt;/ins&gt;Upgrade Recycling Yield || 0.5 || 1 || 0.5 || 0.3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Combat XP || 1 || 1.5 || 0.5 || 0.5&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Combat XP || 1 || 1.5 || 0.5 || 0.5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l63&quot;&gt;Line 63:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 63:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Mining XP || 1 || 1.25 || 0.5 || 0.5&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Mining XP || 1 || 1.25 || 0.5 || 0.5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Enemy Amount || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Normal &lt;/del&gt;|| Few || Many || Many&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Enemy Amount || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Automatic &lt;/ins&gt;|| Few || Many || Many&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Simultaneous Enemy Attacks || Normal || Few || Normal || Normal&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Simultaneous Enemy Attacks || Normal || Few || Normal || Normal&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Enemy Damage || 1 || 0.5 || 1.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 &lt;/del&gt;|| 1.5&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Enemy Damage || 1 || 0.5 || 1.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;25 &lt;/ins&gt;|| 1.5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Enemy Health || 1 || 0.5 || 1 || 1&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Enemy Health || 1 || 0.5 || 1 || 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l98&quot;&gt;Line 98:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 98:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Every world setting ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Every world setting ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;37 &lt;/del&gt;go under &amp;lt;code&amp;gt;&quot;gameSettings&quot;&amp;lt;/code&amp;gt; in the file. Ranges are what the server clamps to. Numbers are multipliers where 1 is normal, except the three durations.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;38 &lt;/ins&gt;go under &amp;lt;code&amp;gt;&quot;gameSettings&quot;&amp;lt;/code&amp;gt; in the file. Ranges are what the server clamps to. Numbers are multipliers where 1 is normal, except the three durations &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and the Flame level&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game&amp;#039;s own menu offers fixed steps, for example 0.25, 0.5, 0.75, 1, 1.5, 2, 3 and 4 for Player Health. The server accepts any number inside the range.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game&amp;#039;s own menu offers fixed steps, for example 0.25, 0.5, 0.75, 1, 1.5, 2, 3 and 4 for Player Health. The server accepts any number inside the range.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l136&quot;&gt;Line 136:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 136:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Curse Chance || &amp;lt;code&amp;gt;curseModifier&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;Easy&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Normal&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Hard&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;Normal&amp;lt;/code&amp;gt; || Shroud curse odds. Easy turns curses off, Hard doubles Normal&amp;#039;s chance&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Curse Chance || &amp;lt;code&amp;gt;curseModifier&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;Easy&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Normal&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Hard&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;Normal&amp;lt;/code&amp;gt; || Shroud curse odds. Easy turns curses off, Hard doubles Normal&amp;#039;s chance&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Required Flame Level for&amp;amp;nbsp;Shroud&amp;amp;nbsp;Removal || &amp;lt;code&amp;gt;flameLevelFogRemoval&amp;lt;/code&amp;gt; || 1 to 11 || 11 || The Flame level you need before you can place Flame Altars inside the Shroud to&amp;amp;nbsp;clear&amp;amp;nbsp;it&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l153&quot;&gt;Line 153:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 155:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Weapon Upgrade Cost || &amp;lt;code&amp;gt;perkCostFactor&amp;lt;/code&amp;gt; || 0.25 to 2 || 1 || Runes needed to upgrade a weapon&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Weapon Upgrade Cost || &amp;lt;code&amp;gt;perkCostFactor&amp;lt;/code&amp;gt; || 0.25 to 2 || 1 || Runes needed to upgrade a weapon&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weapon &lt;/del&gt;Upgrade Recycling Yield || &amp;lt;code&amp;gt;perkUpgradeRecyclingFactor&amp;lt;/code&amp;gt; || 0 to 1 || 0.5 || Share of the runes you get back when you salvage an upgraded weapon&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Equipment &lt;/ins&gt;Upgrade Recycling Yield || &amp;lt;code&amp;gt;perkUpgradeRecyclingFactor&amp;lt;/code&amp;gt; || 0 to 1 || 0.5 || Share of the runes you get back when you salvage an upgraded weapon&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Combat XP || &amp;lt;code&amp;gt;experienceCombatFactor&amp;lt;/code&amp;gt; || 0.25 to 2 || 1 || XP from fighting&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Combat XP || &amp;lt;code&amp;gt;experienceCombatFactor&amp;lt;/code&amp;gt; || 0.25 to 2 || 1 || XP from fighting&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l167&quot;&gt;Line 167:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 169:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Setting !! Key !! Range !! Default !! What it does&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Setting !! Key !! Range !! Default !! What it does&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Enemy Amount || &amp;lt;code&amp;gt;randomSpawnerAmount&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;Few&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Normal&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Many&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Extreme&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Normal&lt;/del&gt;&amp;lt;/code&amp;gt; || How many enemies spawn. Many is x2 of Normal, Extreme x3&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Enemy Amount || &amp;lt;code&amp;gt;randomSpawnerAmount&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;Few&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Normal&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Automatic&lt;/ins&gt;&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Many&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Extreme&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Automatic&lt;/ins&gt;&amp;lt;/code&amp;gt; || How many enemies spawn. Many is x2 of Normal, Extreme x3&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Automatic scales with the number of&amp;amp;nbsp;players&amp;amp;nbsp;nearby&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Simultaneous Enemy Attacks || &amp;lt;code&amp;gt;aggroPoolAmount&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;Few&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Normal&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Many&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Extreme&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;Normal&amp;lt;/code&amp;gt; || How many enemies may attack you at the same time&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Simultaneous Enemy Attacks || &amp;lt;code&amp;gt;aggroPoolAmount&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;Few&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Normal&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Many&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Extreme&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;Normal&amp;lt;/code&amp;gt; || How many enemies may attack you at the same time&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Enemy Damage || &amp;lt;code&amp;gt;enemyDamageFactor&amp;lt;/code&amp;gt; || 0.25 to 5 || 1 || Damage enemies deal. Not bosses&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Enemy Damage || &amp;lt;code&amp;gt;enemyDamageFactor&amp;lt;/code&amp;gt; || 0.25 to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2.&lt;/ins&gt;5 || 1 || Damage enemies deal. Not bosses&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Enemy Health || &amp;lt;code&amp;gt;enemyHealthFactor&amp;lt;/code&amp;gt; || 0.25 to 4 || 1 || Enemy health. Not bosses&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Enemy Health || &amp;lt;code&amp;gt;enemyHealthFactor&amp;lt;/code&amp;gt; || 0.25 to 4 || 1 || Enemy health. Not bosses&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l236&quot;&gt;Line 236:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 238:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We fed the server bad files on purpose. This is what happened:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We fed the server bad files on purpose. This is what happened:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;A number outside the range&#039;&#039;&#039; is clamped in play without a word. Boss Health 5 plays as 4, a 1 minute day plays as 2 minutes, enemy damage 9 plays as 5. The file keeps your wrong number, so it looks like the setting is broken.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;A number outside the range&#039;&#039;&#039; is clamped in play without a word. Boss Health 5 plays as 4, a 1 minute day plays as 2 minutes, enemy damage 9 plays as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2.&lt;/ins&gt;5. The file keeps your wrong number, so it looks like the setting&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;nbsp;&lt;/ins&gt;is&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;nbsp;&lt;/ins&gt;broken.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;A number in quotes&amp;#039;&amp;#039;&amp;#039; such as &amp;lt;code&amp;gt;&amp;quot;1.5&amp;quot;&amp;lt;/code&amp;gt; is ignored. The server uses the default and writes it back.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;A number in quotes&amp;#039;&amp;#039;&amp;#039; such as &amp;lt;code&amp;gt;&amp;quot;1.5&amp;quot;&amp;lt;/code&amp;gt; is ignored. The server uses the default and writes it back.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;A key it doesn&amp;#039;t know&amp;#039;&amp;#039;&amp;#039; is dropped from the file.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;A key it doesn&amp;#039;t know&amp;#039;&amp;#039;&amp;#039; is dropped from the file.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l243&quot;&gt;Line 243:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 245:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Where Keen&amp;#039;s readme is wrong ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Where Keen&amp;#039;s readme is wrong ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The readme that ships with the server (&amp;lt;code&amp;gt;enshrouded_server_readme.txt&amp;lt;/code&amp;gt;, version 0&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.9&lt;/del&gt;.0.0) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;Keen&#039;s online settings page &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;disagree with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;server in three places&lt;/del&gt;:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The readme that ships with the server (&amp;lt;code&amp;gt;enshrouded_server_readme.txt&amp;lt;/code&amp;gt;, version &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1.&lt;/ins&gt;0.0.0) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;disagrees with the server in five places. &lt;/ins&gt;Keen&#039;s online settings page &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first four wrong too&lt;/ins&gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l253&quot;&gt;Line 253:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 255:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Boss Health maximum is 5 || Maximum is 4. 5 plays as 4&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Boss Health maximum is 5 || Maximum is 4. 5 plays as 4&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Enemy Damage maximum is 5 || Maximum is 2.5. 5 plays as 2.5&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Required Flame Level runs 0&amp;amp;nbsp;to&amp;amp;nbsp;20 || Runs 1 to 11. 0 plays as 1, 20 as 11&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The readme also contradicts itself on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weapon &lt;/del&gt;Upgrade Recycling Yield: its settings list gives &amp;lt;code&amp;gt;0.1&amp;lt;/code&amp;gt; as the default, while its own sample file and the server use &amp;lt;code&amp;gt;0.5&amp;lt;/code&amp;gt;. A file with &amp;lt;code&amp;gt;0.1&amp;lt;/code&amp;gt; gives back a fifth of the runes the game normally returns.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The readme also contradicts itself on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Equipment &lt;/ins&gt;Upgrade Recycling Yield: its settings list gives &amp;lt;code&amp;gt;0.1&amp;lt;/code&amp;gt; as the default, while its own sample file and the server use &amp;lt;code&amp;gt;0.5&amp;lt;/code&amp;gt;. A file with &amp;lt;code&amp;gt;0.1&amp;lt;/code&amp;gt; gives back a fifth of the runes the game&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;nbsp;&lt;/ins&gt;normally&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp;nbsp;&lt;/ins&gt;returns.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Two sliders in the game&amp;#039;s own host menu, &amp;#039;&amp;#039;&amp;#039;Durability Scaling&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;World Reset Interval&amp;#039;&amp;#039;&amp;#039;, have no key on a dedicated server. They can&amp;#039;t be set there.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Two sliders in the game&amp;#039;s own host menu, &amp;#039;&amp;#039;&amp;#039;Durability Scaling&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;World Reset Interval&amp;#039;&amp;#039;&amp;#039;, have no key on a dedicated server. They can&amp;#039;t be set there.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l301&quot;&gt;Line 301:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 307:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Open &amp;#039;&amp;#039;&amp;#039;Server Config&amp;#039;&amp;#039;&amp;#039; in the &amp;#039;&amp;#039;&amp;#039;TOOLS&amp;#039;&amp;#039;&amp;#039; row of your server&amp;#039;s page in the Command Center. Every world setting on this page, plus the preset, tags and chat settings, is there under the game&amp;#039;s own name, with the server&amp;#039;s real range, so a clamped value can&amp;#039;t be saved. The server name and passwords are set in &amp;#039;&amp;#039;&amp;#039;MODIFY GAME SERVER SETTINGS&amp;#039;&amp;#039;&amp;#039; on your server&amp;#039;s page instead.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Open &amp;#039;&amp;#039;&amp;#039;Server Config&amp;#039;&amp;#039;&amp;#039; in the &amp;#039;&amp;#039;&amp;#039;TOOLS&amp;#039;&amp;#039;&amp;#039; row of your server&amp;#039;s page in the Command Center. Every world setting on this page, plus the preset, tags and chat settings, is there under the game&amp;#039;s own name, with the server&amp;#039;s real range, so a clamped value can&amp;#039;t be saved. The server name and passwords are set in &amp;#039;&amp;#039;&amp;#039;MODIFY GAME SERVER SETTINGS&amp;#039;&amp;#039;&amp;#039; on your server&amp;#039;s page instead.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Enshrouded&lt;/del&gt;-server-config-enemies-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20260926&lt;/del&gt;.png|thumb|none|720px|alt=Enemies section of the Enshrouded Server Config tool in the Survival Servers Command Center|The Enemies section of Server Config. The Default preset tag shows the value comes from the preset.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enshrouded&lt;/ins&gt;-server-config-enemies-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2026-10-27&lt;/ins&gt;.png|thumb|none|720px|alt=Enemies section of the Enshrouded Server Config tool in the Survival Servers Command Center|The Enemies section of Server Config. The Default preset tag shows the value comes from the preset.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* While the preset isn&amp;#039;t Custom, each row shows the value that preset plays, tagged with the preset&amp;#039;s name.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* While the preset isn&amp;#039;t Custom, each row shows the value that preset plays, tagged with the preset&amp;#039;s name.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki143:diff:1.41:old-5278:rev-5476:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Ryan</name></author>
	</entry>
	<entry>
		<id>https://www.survivalservers.com/wiki/index.php?title=Enshrouded_Server_Settings&amp;diff=5278&amp;oldid=prev</id>
		<title>Ryan: [wiki:ss-claude-11372] Fixes: wrong or outdated steps, labels and facts corrected, current pictures, dead links fixed, search title and description</title>
		<link rel="alternate" type="text/html" href="https://www.survivalservers.com/wiki/index.php?title=Enshrouded_Server_Settings&amp;diff=5278&amp;oldid=prev"/>
		<updated>2026-10-21T14:13:25Z</updated>

		<summary type="html">&lt;p&gt;[wiki:ss-claude-11372] Fixes: wrong or outdated steps, labels and facts corrected, current pictures, dead links fixed, search title and description&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:13, 21 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{#seo:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{#seo:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|title=Enshrouded Server Settings: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All &lt;/del&gt;37 World Settings&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Ranges &lt;/del&gt;and Presets&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|title=Enshrouded Server Settings: 37 World Settings and Presets&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|description=Every Enshrouded &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dedicated &lt;/del&gt;server setting in enshrouded_server.json: all 37 world settings with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;ranges and defaults &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the server really uses&lt;/del&gt;, what each difficulty preset changes&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, why a preset ignores your own numbers, and three places Keen&#039;s readme is wrong&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|description=Every Enshrouded server setting in enshrouded_server.json: all 37 world settings with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;real &lt;/ins&gt;ranges and defaults, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;what each difficulty preset changes.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- SSGAME: enshrouded --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- SSGAME: enshrouded --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Enshrouded server settings live in one file, &amp;lt;code&amp;gt;enshrouded_server.json&amp;lt;/code&amp;gt;, in the same folder as &amp;lt;code&amp;gt;enshrouded_server.exe&amp;lt;/code&amp;gt;. It holds the server name, player slots, passwords and roles, plus 37 world settings that change how the game plays&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. We booted Keen&#039;s dedicated server with test files to check every range and default on this page, so the numbers below are what the server actually does, not what its readme says&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Enshrouded server settings live in one file, &amp;lt;code&amp;gt;enshrouded_server.json&amp;lt;/code&amp;gt;, in the same folder as &amp;lt;code&amp;gt;enshrouded_server.exe&amp;lt;/code&amp;gt;. It holds the server name, player slots, passwords and roles, plus 37 world settings that change how the game plays.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Checked September 26, 2026 on the current dedicated server build (data build 1024233, May 11, 2026). Enshrouded 1.0 comes out October 15, 2026 and may add settings. Setting up a server from scratch? Start with the [[How_to_Create_Enshrouded_Server_Guide|Enshrouded dedicated server setup guide]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Checked September 26, 2026 on the current dedicated server build (data build 1024233, May 11, 2026). Enshrouded 1.0 comes out October 15, 2026 and may add settings. Setting up a server from scratch? Start with the [[How_to_Create_Enshrouded_Server_Guide|Enshrouded dedicated server setup guide]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We tested it. With the preset on Relaxed, we set player health to 3, enemy damage to 4 and a 10 minute day. The server played Relaxed&amp;#039;s own values: health 2, enemy damage 0.5, a 30 minute day. Our numbers stayed in the file and did nothing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We tested it. With the preset on Relaxed, we set player health to 3, enemy damage to 4 and a 10 minute day. The server played Relaxed&amp;#039;s own values: health 2, enemy damage 0.5, a 30 minute day. Our numbers stayed in the file and did nothing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To use your own numbers, set the preset to &amp;lt;code&amp;gt;Custom&amp;lt;/code&amp;gt; first&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Keen&#039;s own settings page says the same thing: only Custom lets you change the individual values&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To use your own numbers, set the preset to &amp;lt;code&amp;gt;Custom&amp;lt;/code&amp;gt; first.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Enshrouded-server-config-difficulty-20260926.png|thumb|none|720px|alt=Difficulty Preset, Loot Loss On Death and Curse Chance in the Enshrouded Server Config tool|In our &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;control panel&lt;/del&gt;&#039;s Server Config, a row under a preset shows the preset&#039;s own value and a tag with its name.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Enshrouded-server-config-difficulty-20260926.png|thumb|none|720px|alt=Difficulty Preset, Loot Loss On Death and Curse Chance in the Enshrouded Server Config tool|In our &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Command Center&lt;/ins&gt;&#039;s Server Config, a row under a preset shows the preset&#039;s own value and a tag with its name.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== What each preset changes ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== What each preset changes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These are the values each preset plays, read from the server&#039;s own settings table&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Rows the presets leave alone are at the bottom&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These are the values each preset plays, read from the server&#039;s own settings table.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l94&quot;&gt;Line 94:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 94:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;No preset changes Quest &amp;amp; Exploration XP (1), Time until starvation (10 minutes), Pacify Enemies (off) or Day Duration (30 minutes).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;No preset changes Quest &amp;amp; Exploration XP (1), Time until starvation (10 minutes), Pacify Enemies (off) or Day Duration (30 minutes).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hard and Survival both write &amp;lt;code&amp;gt;Many&amp;lt;/code&amp;gt; for Enemy Amount, which the game&#039;s menu shows as &#039;&#039;&#039;More&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. See the naming note below&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hard and Survival both write &amp;lt;code&amp;gt;Many&amp;lt;/code&amp;gt; for Enemy Amount, which the game&#039;s menu shows as &#039;&#039;&#039;More&#039;&#039;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Every world setting ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Every world setting ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l163&quot;&gt;Line 163:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 163:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Enemies and bosses ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Enemies and bosses ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Enshrouded-keen-boss-fight-20260926.jpg|thumb|none|720px|alt=Three Enshrouded players fighting a large Shroud boss|Bosses have their own two settings. Enemy Damage, Enemy Health and the other enemy settings don&#039;t touch them. Image: Keen Games.]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l301&quot;&gt;Line 301:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 299:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Changing settings on a Survival Servers server ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Changing settings on a Survival Servers server ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Open &#039;&#039;&#039;Server Config&#039;&#039;&#039; in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;control panel&lt;/del&gt;. Every setting on this page is there under the game&#039;s own name, with the server&#039;s real range, so a clamped value can&#039;t be saved.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Open &#039;&#039;&#039;Server Config&#039;&#039;&#039; in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;TOOLS&#039;&#039;&#039; row of your server&#039;s page in the Command Center&lt;/ins&gt;. Every &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;world &lt;/ins&gt;setting on this page&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, plus the preset, tags and chat settings, &lt;/ins&gt;is there under the game&#039;s own name, with the server&#039;s real range, so a clamped value can&#039;t be saved&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The server name and passwords are set in &#039;&#039;&#039;MODIFY GAME SERVER SETTINGS&#039;&#039;&#039; on your server&#039;s page instead&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Enshrouded-server-config-enemies-20260926.png|thumb|none|720px|alt=Enemies section of the Enshrouded Server Config tool in the Survival Servers &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;control panel&lt;/del&gt;|The Enemies section of Server Config. The Default preset tag shows the value comes from the preset.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Enshrouded-server-config-enemies-20260926.png|thumb|none|720px|alt=Enemies section of the Enshrouded Server Config tool in the Survival Servers &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Command Center&lt;/ins&gt;|The Enemies section of Server Config. The Default preset tag shows the value comes from the preset.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* While the preset isn&amp;#039;t Custom, each row shows the value that preset plays, tagged with the preset&amp;#039;s name.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* While the preset isn&amp;#039;t Custom, each row shows the value that preset plays, tagged with the preset&amp;#039;s name.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki143:diff:1.41:old-4709:rev-5278:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Ryan</name></author>
	</entry>
	<entry>
		<id>https://www.survivalservers.com/wiki/index.php?title=Enshrouded_Server_Settings&amp;diff=4709&amp;oldid=prev</id>
		<title>Ryan: [wiki:ss-claude-4901] Settings: PS5 guide in See also</title>
		<link rel="alternate" type="text/html" href="https://www.survivalservers.com/wiki/index.php?title=Enshrouded_Server_Settings&amp;diff=4709&amp;oldid=prev"/>
		<updated>2026-10-13T19:08:00Z</updated>

		<summary type="html">&lt;p&gt;[wiki:ss-claude-4901] Settings: PS5 guide in See also&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:08, 13 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l339&quot;&gt;Line 339:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 339:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Enshrouded_Admin_Commands|Enshrouded admin commands and roles]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Enshrouded_Admin_Commands|Enshrouded admin commands and roles]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Enshrouded_Crossplay|Enshrouded crossplay: PC, PS5 and Xbox]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Enshrouded_Crossplay|Enshrouded crossplay: PC, PS5 and Xbox]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Enshrouded_PS5_Dedicated_Server|Enshrouded PS5 dedicated server]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Enshrouded_1.0_Server_Guide|Enshrouded 1.0 server guide]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Enshrouded_1.0_Server_Guide|Enshrouded 1.0 server guide]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Enshrouded_Mods_After_the_1.0_Update|Enshrouded mods]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Enshrouded_Mods_After_the_1.0_Update|Enshrouded mods]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://enshrouded.zendesk.com/hc/en-us/articles/20453241249821-Server-Gameplay-Settings Keen&amp;#039;s server gameplay settings page]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://enshrouded.zendesk.com/hc/en-us/articles/20453241249821-Server-Gameplay-Settings Keen&amp;#039;s server gameplay settings page]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://www.survivalservers.com/services/game_servers/enshrouded/ Enshrouded server hosting]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://www.survivalservers.com/services/game_servers/enshrouded/ Enshrouded server hosting]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki143:diff:1.41:old-4628:rev-4709:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Ryan</name></author>
	</entry>
	<entry>
		<id>https://www.survivalservers.com/wiki/index.php?title=Enshrouded_Server_Settings&amp;diff=4628&amp;oldid=prev</id>
		<title>Ryan: New: Enshrouded server settings (all 37 settings from booting the real server, presets, readme errors)</title>
		<link rel="alternate" type="text/html" href="https://www.survivalservers.com/wiki/index.php?title=Enshrouded_Server_Settings&amp;diff=4628&amp;oldid=prev"/>
		<updated>2026-09-27T01:21:26Z</updated>

		<summary type="html">&lt;p&gt;New: Enshrouded server settings (all 37 settings from booting the real server, presets, readme errors)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:&lt;br /&gt;
|title=Enshrouded Server Settings: All 37 World Settings, Ranges and Presets&lt;br /&gt;
|description=Every Enshrouded dedicated server setting in enshrouded_server.json: all 37 world settings with the ranges and defaults the server really uses, what each difficulty preset changes, why a preset ignores your own numbers, and three places Keen&amp;#039;s readme is wrong.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- SSGAME: enshrouded --&amp;gt;&lt;br /&gt;
Enshrouded server settings live in one file, &amp;lt;code&amp;gt;enshrouded_server.json&amp;lt;/code&amp;gt;, in the same folder as &amp;lt;code&amp;gt;enshrouded_server.exe&amp;lt;/code&amp;gt;. It holds the server name, player slots, passwords and roles, plus 37 world settings that change how the game plays. We booted Keen&amp;#039;s dedicated server with test files to check every range and default on this page, so the numbers below are what the server actually does, not what its readme says.&lt;br /&gt;
&lt;br /&gt;
Checked September 26, 2026 on the current dedicated server build (data build 1024233, May 11, 2026). Enshrouded 1.0 comes out October 15, 2026 and may add settings. Setting up a server from scratch? Start with the [[How_to_Create_Enshrouded_Server_Guide|Enshrouded dedicated server setup guide]].&lt;br /&gt;
&lt;br /&gt;
== The preset trap ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;gameSettingsPreset&amp;lt;/code&amp;gt; picks the difficulty: &amp;lt;code&amp;gt;Default&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Relaxed&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Hard&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Survival&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Custom&amp;lt;/code&amp;gt;. &amp;#039;&amp;#039;&amp;#039;Unless it says Custom, the server ignores every number under gameSettings.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
We tested it. With the preset on Relaxed, we set player health to 3, enemy damage to 4 and a 10 minute day. The server played Relaxed&amp;#039;s own values: health 2, enemy damage 0.5, a 30 minute day. Our numbers stayed in the file and did nothing.&lt;br /&gt;
&lt;br /&gt;
To use your own numbers, set the preset to &amp;lt;code&amp;gt;Custom&amp;lt;/code&amp;gt; first. Keen&amp;#039;s own settings page says the same thing: only Custom lets you change the individual values.&lt;br /&gt;
&lt;br /&gt;
[[File:Enshrouded-server-config-difficulty-20260926.png|thumb|none|720px|alt=Difficulty Preset, Loot Loss On Death and Curse Chance in the Enshrouded Server Config tool|In our control panel&amp;#039;s Server Config, a row under a preset shows the preset&amp;#039;s own value and a tag with its name.]]&lt;br /&gt;
&lt;br /&gt;
== What each preset changes ==&lt;br /&gt;
&lt;br /&gt;
These are the values each preset plays, read from the server&amp;#039;s own settings table. Rows the presets leave alone are at the bottom.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Default !! Relaxed !! Hard !! Survival&lt;br /&gt;
|-&lt;br /&gt;
| Player Health || 1 || 2 || 1 || 0.75&lt;br /&gt;
|-&lt;br /&gt;
| Player Mana || 1 || 2 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Player Stamina || 1 || 2 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Frost Resistance Duration || 1 || 2 || 1 || 0.75&lt;br /&gt;
|-&lt;br /&gt;
| Diving Time || 1 || 1.5 || 0.9 || 0.75&lt;br /&gt;
|-&lt;br /&gt;
| Time in the Shroud || 1 || 1.5 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Weapon Durability || On || Off || On || On&lt;br /&gt;
|-&lt;br /&gt;
| Starvation Mode || Off || Off || Off || On&lt;br /&gt;
|-&lt;br /&gt;
| Food Buff Duration || 1 || 1.5 || 0.9 || 0.7&lt;br /&gt;
|-&lt;br /&gt;
| Loot Loss On Death || Materials || Keep All || Materials || Lose All&lt;br /&gt;
|-&lt;br /&gt;
| Curse Chance || Normal || Easy (no curses) || Normal || Hard&lt;br /&gt;
|-&lt;br /&gt;
| Mining Damage || 1 || 1.5 || 1 || 0.75&lt;br /&gt;
|-&lt;br /&gt;
| Loot Amount || 1 || 1.5 || 1 || 0.75&lt;br /&gt;
|-&lt;br /&gt;
| Plant Growth Speed || 1 || 2 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Workshop Production Speed || 1 || 2 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Weapon Upgrade Cost || 1 || 0.5 || 1 || 1.25&lt;br /&gt;
|-&lt;br /&gt;
| Weapon Upgrade Recycling Yield || 0.5 || 1 || 0.5 || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| Combat XP || 1 || 1.5 || 0.5 || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| Mining XP || 1 || 1.25 || 0.5 || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Amount || Normal || Few || Many || Many&lt;br /&gt;
|-&lt;br /&gt;
| Simultaneous Enemy Attacks || Normal || Few || Normal || Normal&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Damage || 1 || 0.5 || 1.5 || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Health || 1 || 0.5 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Stamina || 1 || 0.5 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Perception Range || 1 || 0.75 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Attack Frequency || 1 || 0.5 || 1.5 || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| Boss Damage || 1 || 0.5 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Boss Health || 1 || 0.5 || 1.5 || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| Harsh Weather Occurrences || Normal || Rare || Normal || Often&lt;br /&gt;
|-&lt;br /&gt;
| Fishing Difficulty || Normal || Easy || Normal || Hard&lt;br /&gt;
|-&lt;br /&gt;
| Glider Turbulences || On || Off || On || On&lt;br /&gt;
|-&lt;br /&gt;
| Taming Startle Repercussion || Lose some || Keep progress || Lose some || Lose all&lt;br /&gt;
|-&lt;br /&gt;
| Night Duration || 12 min || 12 min || 12 min || 20 min&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
No preset changes Quest &amp;amp; Exploration XP (1), Time until starvation (10 minutes), Pacify Enemies (off) or Day Duration (30 minutes).&lt;br /&gt;
&lt;br /&gt;
Hard and Survival both write &amp;lt;code&amp;gt;Many&amp;lt;/code&amp;gt; for Enemy Amount, which the game&amp;#039;s menu shows as &amp;#039;&amp;#039;&amp;#039;More&amp;#039;&amp;#039;&amp;#039;. See the naming note below.&lt;br /&gt;
&lt;br /&gt;
== Every world setting ==&lt;br /&gt;
&lt;br /&gt;
All 37 go under &amp;lt;code&amp;gt;&amp;quot;gameSettings&amp;quot;&amp;lt;/code&amp;gt; in the file. Ranges are what the server clamps to. Numbers are multipliers where 1 is normal, except the three durations.&lt;br /&gt;
&lt;br /&gt;
The game&amp;#039;s own menu offers fixed steps, for example 0.25, 0.5, 0.75, 1, 1.5, 2, 3 and 4 for Player Health. The server accepts any number inside the range.&lt;br /&gt;
&lt;br /&gt;
=== Player ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Key !! Range !! Default !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| Player Health || &amp;lt;code&amp;gt;playerHealthFactor&amp;lt;/code&amp;gt; || 0.25 to 4 || 1 || Scales maximum health&lt;br /&gt;
|-&lt;br /&gt;
| Player Mana || &amp;lt;code&amp;gt;playerManaFactor&amp;lt;/code&amp;gt; || 0.25 to 4 || 1 || Scales maximum mana&lt;br /&gt;
|-&lt;br /&gt;
| Player Stamina || &amp;lt;code&amp;gt;playerStaminaFactor&amp;lt;/code&amp;gt; || 0.25 to 4 || 1 || Scales maximum stamina&lt;br /&gt;
|-&lt;br /&gt;
| Frost Resistance Duration || &amp;lt;code&amp;gt;playerBodyHeatFactor&amp;lt;/code&amp;gt; || 0.5 to 2 || 1 || How long you last in the cold before hypothermia&lt;br /&gt;
|-&lt;br /&gt;
| Diving Time || &amp;lt;code&amp;gt;playerDivingTimeFactor&amp;lt;/code&amp;gt; || 0.75 to 2 || 1 || How long you can stay underwater&lt;br /&gt;
|-&lt;br /&gt;
| Time in the Shroud || &amp;lt;code&amp;gt;shroudTimeFactor&amp;lt;/code&amp;gt; || 0.5 to 2 || 1 || How long you can stay inside the Shroud&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survival and death ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Key !! Range !! Default !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| Weapon Durability || &amp;lt;code&amp;gt;enableDurability&amp;lt;/code&amp;gt; || true or false || true || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; means weapons never break&lt;br /&gt;
|-&lt;br /&gt;
| Starvation Mode || &amp;lt;code&amp;gt;enableStarvingDebuff&amp;lt;/code&amp;gt; || true or false || false || Adds hunger. A starving player loses health until they eat or drink&lt;br /&gt;
|-&lt;br /&gt;
| Time until starvation || &amp;lt;code&amp;gt;fromHungerToStarving&amp;lt;/code&amp;gt; || 5 to 20 minutes || 10 minutes || How long the hungry state lasts before starving starts. Written in nanoseconds&lt;br /&gt;
|-&lt;br /&gt;
| Food Buff Duration || &amp;lt;code&amp;gt;foodBuffDurationFactor&amp;lt;/code&amp;gt; || 0.5 to 2 || 1 || Scales how long food buffs last&lt;br /&gt;
|-&lt;br /&gt;
| Loot Loss On Death || &amp;lt;code&amp;gt;tombstoneMode&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;AddBackpackMaterials&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Everything&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;NoTombstone&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;AddBackpackMaterials&amp;lt;/code&amp;gt; || What goes into your tombstone: materials only, everything (Lose All) or nothing (Keep All)&lt;br /&gt;
|-&lt;br /&gt;
| Curse Chance || &amp;lt;code&amp;gt;curseModifier&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;Easy&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Normal&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Hard&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;Normal&amp;lt;/code&amp;gt; || Shroud curse odds. Easy turns curses off, Hard doubles Normal&amp;#039;s chance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Resources, crafting and XP ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Key !! Range !! Default !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| Mining Damage || &amp;lt;code&amp;gt;miningDamageFactor&amp;lt;/code&amp;gt; || 0.5 to 2 || 1 || More terraforming and more resources per hit&lt;br /&gt;
|-&lt;br /&gt;
| Loot Amount || &amp;lt;code&amp;gt;resourceDropStackAmountFactor&amp;lt;/code&amp;gt; || 0.25 to 2 || 1 || Materials per loot stack from chests and enemies&lt;br /&gt;
|-&lt;br /&gt;
| Plant Growth Speed || &amp;lt;code&amp;gt;plantGrowthSpeedFactor&amp;lt;/code&amp;gt; || 0.25 to 2 || 1 || How fast crops grow&lt;br /&gt;
|-&lt;br /&gt;
| Workshop Production Speed || &amp;lt;code&amp;gt;factoryProductionSpeedFactor&amp;lt;/code&amp;gt; || 0.25 to 2 || 1 || How fast workshops craft&lt;br /&gt;
|-&lt;br /&gt;
| Weapon Upgrade Cost || &amp;lt;code&amp;gt;perkCostFactor&amp;lt;/code&amp;gt; || 0.25 to 2 || 1 || Runes needed to upgrade a weapon&lt;br /&gt;
|-&lt;br /&gt;
| Weapon Upgrade Recycling Yield || &amp;lt;code&amp;gt;perkUpgradeRecyclingFactor&amp;lt;/code&amp;gt; || 0 to 1 || 0.5 || Share of the runes you get back when you salvage an upgraded weapon&lt;br /&gt;
|-&lt;br /&gt;
| Combat XP || &amp;lt;code&amp;gt;experienceCombatFactor&amp;lt;/code&amp;gt; || 0.25 to 2 || 1 || XP from fighting&lt;br /&gt;
|-&lt;br /&gt;
| Mining XP || &amp;lt;code&amp;gt;experienceMiningFactor&amp;lt;/code&amp;gt; || 0 to 2 || 1 || XP from mining. 0 turns it off&lt;br /&gt;
|-&lt;br /&gt;
| Quest &amp;amp; Exploration XP || &amp;lt;code&amp;gt;experienceExplorationQuestsFactor&amp;lt;/code&amp;gt; || 0.25 to 2 || 1 || XP from exploring and quests&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Enemies and bosses ===&lt;br /&gt;
&lt;br /&gt;
[[File:Enshrouded-keen-boss-fight-20260926.jpg|thumb|none|720px|alt=Three Enshrouded players fighting a large Shroud boss|Bosses have their own two settings. Enemy Damage, Enemy Health and the other enemy settings don&amp;#039;t touch them. Image: Keen Games.]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Key !! Range !! Default !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Amount || &amp;lt;code&amp;gt;randomSpawnerAmount&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;Few&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Normal&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Many&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Extreme&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;Normal&amp;lt;/code&amp;gt; || How many enemies spawn. Many is x2 of Normal, Extreme x3&lt;br /&gt;
|-&lt;br /&gt;
| Simultaneous Enemy Attacks || &amp;lt;code&amp;gt;aggroPoolAmount&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;Few&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Normal&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Many&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Extreme&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;Normal&amp;lt;/code&amp;gt; || How many enemies may attack you at the same time&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Damage || &amp;lt;code&amp;gt;enemyDamageFactor&amp;lt;/code&amp;gt; || 0.25 to 5 || 1 || Damage enemies deal. Not bosses&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Health || &amp;lt;code&amp;gt;enemyHealthFactor&amp;lt;/code&amp;gt; || 0.25 to 4 || 1 || Enemy health. Not bosses&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Stamina || &amp;lt;code&amp;gt;enemyStaminaFactor&amp;lt;/code&amp;gt; || 0.5 to 2 || 1 || Higher takes longer to stun. Not bosses&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Perception Range || &amp;lt;code&amp;gt;enemyPerceptionRangeFactor&amp;lt;/code&amp;gt; || 0.5 to 2 || 1 || How far enemies see and hear you. Not bosses&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Attack Frequency || &amp;lt;code&amp;gt;threatBonus&amp;lt;/code&amp;gt; || 0.25 to 4 || 1 || How often enemies attack. Not bosses&lt;br /&gt;
|-&lt;br /&gt;
| Pacify Enemies || &amp;lt;code&amp;gt;pacifyAllEnemies&amp;lt;/code&amp;gt; || true or false || false || Enemies don&amp;#039;t attack until you attack them. Not bosses&lt;br /&gt;
|-&lt;br /&gt;
| Boss Damage || &amp;lt;code&amp;gt;bossDamageFactor&amp;lt;/code&amp;gt; || 0.2 to 5 || 1 || Damage from boss attacks&lt;br /&gt;
|-&lt;br /&gt;
| Boss Health || &amp;lt;code&amp;gt;bossHealthFactor&amp;lt;/code&amp;gt; || 0.2 to 4 || 1 || Boss health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; the game&amp;#039;s menu and the file use different words for Enemy Amount. The file&amp;#039;s &amp;lt;code&amp;gt;Many&amp;lt;/code&amp;gt; shows as &amp;#039;&amp;#039;&amp;#039;More&amp;#039;&amp;#039;&amp;#039; in the game, and &amp;lt;code&amp;gt;Extreme&amp;lt;/code&amp;gt; shows as &amp;#039;&amp;#039;&amp;#039;Many&amp;#039;&amp;#039;&amp;#039;. Write the file&amp;#039;s word, or the server won&amp;#039;t start.&lt;br /&gt;
&lt;br /&gt;
=== World ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Key !! Range !! Default !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| Day Duration || &amp;lt;code&amp;gt;dayTimeDuration&amp;lt;/code&amp;gt; || 2 to 60 minutes || 30 minutes || Real length of the day. Written in nanoseconds&lt;br /&gt;
|-&lt;br /&gt;
| Night Duration || &amp;lt;code&amp;gt;nightTimeDuration&amp;lt;/code&amp;gt; || 2 to 60 minutes || 12 minutes || Real length of the night. Written in nanoseconds&lt;br /&gt;
|-&lt;br /&gt;
| Harsh Weather Occurrences || &amp;lt;code&amp;gt;weatherFrequency&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;Disabled&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Rare&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Normal&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Often&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;Normal&amp;lt;/code&amp;gt; || How often storms and other harsh weather appear&lt;br /&gt;
|-&lt;br /&gt;
| Fishing Difficulty || &amp;lt;code&amp;gt;fishingDifficulty&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;VeryEasy&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Easy&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Normal&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Hard&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;VeryHard&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;Normal&amp;lt;/code&amp;gt; || How hard fish fight in the fishing minigame&lt;br /&gt;
|-&lt;br /&gt;
| Glider Turbulences || &amp;lt;code&amp;gt;enableGliderTurbulences&amp;lt;/code&amp;gt; || true or false || true || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; turns off air turbulence while gliding&lt;br /&gt;
|-&lt;br /&gt;
| Taming Startle Repercussion || &amp;lt;code&amp;gt;tamingStartleRepercussion&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;KeepProgress&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;LoseSomeProgress&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;LoseAllProgress&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;LoseSomeProgress&amp;lt;/code&amp;gt; || Taming progress you lose when you scare an animal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Day, night and hunger are in nanoseconds ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;dayTimeDuration&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;nightTimeDuration&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;fromHungerToStarving&amp;lt;/code&amp;gt; are written in nanoseconds. One minute is &amp;lt;code&amp;gt;60000000000&amp;lt;/code&amp;gt;. Writing &amp;lt;code&amp;gt;30&amp;lt;/code&amp;gt; for a 30 minute day gives you the 2 minute minimum.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Minutes !! Value in the file&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &amp;lt;code&amp;gt;120000000000&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 5 || &amp;lt;code&amp;gt;300000000000&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 10 || &amp;lt;code&amp;gt;600000000000&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 12 || &amp;lt;code&amp;gt;720000000000&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 20 || &amp;lt;code&amp;gt;1200000000000&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 30 || &amp;lt;code&amp;gt;1800000000000&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 45 || &amp;lt;code&amp;gt;2700000000000&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 60 || &amp;lt;code&amp;gt;3600000000000&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== What the server does with a wrong value ==&lt;br /&gt;
&lt;br /&gt;
We fed the server bad files on purpose. This is what happened:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;A number outside the range&amp;#039;&amp;#039;&amp;#039; is clamped in play without a word. Boss Health 5 plays as 4, a 1 minute day plays as 2 minutes, enemy damage 9 plays as 5. The file keeps your wrong number, so it looks like the setting is broken.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;A number in quotes&amp;#039;&amp;#039;&amp;#039; such as &amp;lt;code&amp;gt;&amp;quot;1.5&amp;quot;&amp;lt;/code&amp;gt; is ignored. The server uses the default and writes it back.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;A key it doesn&amp;#039;t know&amp;#039;&amp;#039;&amp;#039; is dropped from the file.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;A wrong word&amp;#039;&amp;#039;&amp;#039; (a misspelled preset, option or tag) stops the server within 2 seconds. The reason, for example &amp;lt;code&amp;gt;Failed to parse enum &amp;#039;WeatherFrequency&amp;#039;: Invalid value &amp;#039;Insane&amp;#039;&amp;lt;/code&amp;gt;, shows only in the server&amp;#039;s console window. Nothing is written to the log file.&lt;br /&gt;
&lt;br /&gt;
== Where Keen&amp;#039;s readme is wrong ==&lt;br /&gt;
&lt;br /&gt;
The readme that ships with the server (&amp;lt;code&amp;gt;enshrouded_server_readme.txt&amp;lt;/code&amp;gt;, version 0.9.0.0) and Keen&amp;#039;s online settings page disagree with the server in three places:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Readme says !! The server does&lt;br /&gt;
|-&lt;br /&gt;
| The ban list key is &amp;lt;code&amp;gt;bans&amp;lt;/code&amp;gt; || Writes and reads &amp;lt;code&amp;gt;bannedAccounts&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Diving Time minimum is 0.5 || Minimum is 0.75. 0.5 plays as 0.75&lt;br /&gt;
|-&lt;br /&gt;
| Boss Health maximum is 5 || Maximum is 4. 5 plays as 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The readme also contradicts itself on Weapon Upgrade Recycling Yield: its settings list gives &amp;lt;code&amp;gt;0.1&amp;lt;/code&amp;gt; as the default, while its own sample file and the server use &amp;lt;code&amp;gt;0.5&amp;lt;/code&amp;gt;. A file with &amp;lt;code&amp;gt;0.1&amp;lt;/code&amp;gt; gives back a fifth of the runes the game normally returns.&lt;br /&gt;
&lt;br /&gt;
Two sliders in the game&amp;#039;s own host menu, &amp;#039;&amp;#039;&amp;#039;Durability Scaling&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;World Reset Interval&amp;#039;&amp;#039;&amp;#039;, have no key on a dedicated server. They can&amp;#039;t be set there.&lt;br /&gt;
&lt;br /&gt;
== Server settings outside gameSettings ==&lt;br /&gt;
&lt;br /&gt;
These sit at the top level of the file.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Key !! Default !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;name&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;Enshrouded Server&amp;lt;/code&amp;gt; || The name players search for in the server list&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;saveDirectory&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;./savegame&amp;lt;/code&amp;gt; || Where the world save goes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;logDirectory&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;./logs&amp;lt;/code&amp;gt; || Where the logs go&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;ip&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0.0.0.0&amp;lt;/code&amp;gt; || The address to listen on. Leave it unless you know why&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;queryPort&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;15637&amp;lt;/code&amp;gt; || The port players connect to (UDP)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;slotCount&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;16&amp;lt;/code&amp;gt; || Player slots, 1 to 16&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;tags&amp;lt;/code&amp;gt; || empty || Server list filters, listed below&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;voiceChatMode&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;Proximity&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;Proximity&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Global&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;enableVoiceChat&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Voice chat on or off&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;enableTextChat&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; || Text chat on or off&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;gameSettingsPreset&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;Default&amp;lt;/code&amp;gt; || The difficulty preset, see above&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;userGroups&amp;lt;/code&amp;gt; || Admin, Friend, Guest, Visitor || Roles, passwords and permissions&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;bannedAccounts&amp;lt;/code&amp;gt; || empty || Banned players, managed from the game&amp;#039;s Social tab&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The 19 tags the server accepts: &amp;lt;code&amp;gt;LookingForPlayers&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;English&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;German&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;French&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Italian&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Japanese&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Korean&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Polish&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Portuguese&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Russian&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Spanish&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Thai&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Turkish&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Ukrainian&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Chinese&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Taiwanese&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;BaseBuilding&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Exploration&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Roleplay&amp;lt;/code&amp;gt;. Any other word stops the server.&lt;br /&gt;
&lt;br /&gt;
Roles, the five permissions and how kicking and banning work are on [[Enshrouded_Admin_Commands|Enshrouded admin commands and roles]].&lt;br /&gt;
&lt;br /&gt;
== Changing settings on a Survival Servers server ==&lt;br /&gt;
&lt;br /&gt;
Open &amp;#039;&amp;#039;&amp;#039;Server Config&amp;#039;&amp;#039;&amp;#039; in the control panel. Every setting on this page is there under the game&amp;#039;s own name, with the server&amp;#039;s real range, so a clamped value can&amp;#039;t be saved.&lt;br /&gt;
&lt;br /&gt;
[[File:Enshrouded-server-config-enemies-20260926.png|thumb|none|720px|alt=Enemies section of the Enshrouded Server Config tool in the Survival Servers control panel|The Enemies section of Server Config. The Default preset tag shows the value comes from the preset.]]&lt;br /&gt;
&lt;br /&gt;
* While the preset isn&amp;#039;t Custom, each row shows the value that preset plays, tagged with the preset&amp;#039;s name.&lt;br /&gt;
* Change any number and the preset switches to Custom on its own. The other values carry over, so you start from the preset you were on.&lt;br /&gt;
* Words are checked before they&amp;#039;re saved, so a typo can&amp;#039;t stop the server.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Apply &amp;amp; Restart&amp;#039;&amp;#039;&amp;#039; saves and restarts the server now. &amp;#039;&amp;#039;&amp;#039;Apply&amp;#039;&amp;#039;&amp;#039; saves the file and it takes effect at the next restart. The server reads its settings only when it starts.&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;enshrouded_server.json&amp;#039;&amp;#039;&amp;#039; view shows the exact file the server gets.&lt;br /&gt;
&lt;br /&gt;
== Questions ==&lt;br /&gt;
&lt;br /&gt;
;Do new settings work on a world I&amp;#039;ve already played?&lt;br /&gt;
:Yes. The server applies the file every time it starts, so a change takes effect on the next start. Nothing already built is lost.&lt;br /&gt;
&lt;br /&gt;
;How do I make the days longer?&lt;br /&gt;
:Set the preset to &amp;lt;code&amp;gt;Custom&amp;lt;/code&amp;gt;, then set &amp;lt;code&amp;gt;dayTimeDuration&amp;lt;/code&amp;gt; up to &amp;lt;code&amp;gt;3600000000000&amp;lt;/code&amp;gt; (60 minutes). Shorten the night the same way with &amp;lt;code&amp;gt;nightTimeDuration&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
;How do I keep my items when I die?&lt;br /&gt;
:Set &amp;lt;code&amp;gt;tombstoneMode&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;NoTombstone&amp;lt;/code&amp;gt; on Custom, or pick the Relaxed preset, which does it for you.&lt;br /&gt;
&lt;br /&gt;
;How do I turn off the Shroud curse?&lt;br /&gt;
:Set &amp;lt;code&amp;gt;curseModifier&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;Easy&amp;lt;/code&amp;gt; on Custom. Relaxed does this too.&lt;br /&gt;
&lt;br /&gt;
;Can I have more than 16 players?&lt;br /&gt;
:No. Keen&amp;#039;s limit is 16 and &amp;lt;code&amp;gt;slotCount&amp;lt;/code&amp;gt; is documented as 1 to 16.&lt;br /&gt;
&lt;br /&gt;
;My server stopped starting after I changed a setting. Why?&lt;br /&gt;
:Almost always a wrong word: a misspelled preset, option or tag. Check it against the lists above, spelled exactly as shown. The error only shows in the server&amp;#039;s console window.&lt;br /&gt;
&lt;br /&gt;
;My custom numbers do nothing. Why?&lt;br /&gt;
:The preset isn&amp;#039;t &amp;lt;code&amp;gt;Custom&amp;lt;/code&amp;gt;. See the preset trap at the top of this page.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[How_to_Create_Enshrouded_Server_Guide|Enshrouded dedicated server setup guide]]&lt;br /&gt;
* [[Enshrouded_Admin_Commands|Enshrouded admin commands and roles]]&lt;br /&gt;
* [[Enshrouded_Crossplay|Enshrouded crossplay: PC, PS5 and Xbox]]&lt;br /&gt;
* [[Enshrouded_1.0_Server_Guide|Enshrouded 1.0 server guide]]&lt;br /&gt;
* [[Enshrouded_Mods_After_the_1.0_Update|Enshrouded mods]]&lt;br /&gt;
* [https://enshrouded.zendesk.com/hc/en-us/articles/20453241249821-Server-Gameplay-Settings Keen&amp;#039;s server gameplay settings page]&lt;br /&gt;
* [https://www.survivalservers.com/services/game_servers/enshrouded/ Enshrouded server hosting]&lt;/div&gt;</summary>
		<author><name>Ryan</name></author>
	</entry>
</feed>