Initialize engine version: 5.1.3f1 (b0a23b31c3d8) Forcing GfxDevice: 4 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\I18N.dll (this message is harmless) Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\AmplifyMotion.dll (this message is harmless) Loading C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\AmplifyMotion.dll into Unity Child Domain Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless) Loading C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless) Loading C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless) Loading C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless) Loading C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\NSpeex.dll (this message is harmless) Loading C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\NSpeex.dll into Unity Child Domain Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\EasyRoads3D.dll (this message is harmless) Loading C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\EasyRoads3D.dll into Unity Child Domain Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\Rewired_Core.dll (this message is harmless) Loading C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\Rewired_Core.dll into Unity Child Domain Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\uLink.dll (this message is harmless) Loading C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\uLink.dll into Unity Child Domain Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\ArabicSupport.dll (this message is harmless) Loading C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\ArabicSupport.dll into Unity Child Domain Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless) Loading C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless) Loading C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\UnityEngine.Cloud.Analytics.dll (this message is harmless) Loading C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\UnityEngine.Cloud.Analytics.dll into Unity Child Domain Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll (this message is harmless) Loading C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll into Unity Child Domain Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\I18N.dll (this message is harmless) Loading C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\I18N.West.dll (this message is harmless) Loading C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\I18N.West.dll into Unity Child Domain Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless) Loading C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\System.Core.dll (this message is harmless) - Completed reload, in 0.115 seconds Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\System.dll (this message is harmless) Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\Boo.Lang.dll (this message is harmless) Shader 'Debug/Advanced': dependency 'BaseMapShader' shader 'Debug/Advanced' not found WARNING: Shader Unsupported: 'Particles/Refraction' - All passes removed WARNING: Shader Unsupported: 'Particles/Refraction' - Setting to default shader. WARNING: Shader Unsupported: 'Toon/Basic Outline' - All passes removed Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\System.Configuration.dll (this message is harmless) Platform assembly: C:\sspanel\gameservers\hurtworld\6092\Hurtworld_Data\Managed\System.Xml.dll (this message is harmless) > host 13971 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) > queryport 13972 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) > servername Purity - PVP | Kits | Home | TP (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) > maxplayers 40 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) Loaded autoexec.cfg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) > loadbalancerframebudget 100 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) > addadmin 76561197970310597 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) Admin user added (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) Steam GameServer initialized (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) 12/23/2015 9:32:11 PM [EAC] [Info] [SetLogCallback] Procedure: 0000000003C0A360 LogLevel: Debug 12/23/2015 9:32:11 PM [EAC] [Info] [SetServer] Name: client 12/23/2015 9:32:11 PM [EAC] [Debug] [Cerberus] network: Release, maxBufferSize: 32768, maxBufferCount: 512 . (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) . (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) . (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) SteamServerConnected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) . (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) . (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.397761 ms Loaded 28 spawner configs with a total of 5840 nodes from cache. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 91780. Total: 372.081818 ms (FindLiveObjects: 7.004165 ms CreateObjectMapping: 3.143682 ms MarkObjects: 361.279449 ms DeleteObjects: 0.650240 ms) Loading server state from file autosave_DiemensLand (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) Loaded 23 Player Identities Successfully (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) This save was created at 12/21/2015 3:23:46 AM and will wipe at 12/21/2015 3:23:45 AM (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) Loaded 12 Constructed Objects Identities Successfully (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) Frame lease stream pool exceeded by 86 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) Starting game save to file autosave_DiemensLand (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) Finished writing containers for save, waiting on save thread (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) Writing to disk completed from background thread (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) Starting game save to file autosave_DiemensLand (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) Finished writing containers for save, waiting on save thread (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) Writing to disk completed from background thread (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)