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2X2 Full Pve Enslaught v1.3 Complete

2X2 ATLAS Custom Enslaught

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#61 myerhardt

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Posted 12 February 2019 - 08:26 PM

Hay Tallon, 

 

Do you know if the Fountain of youth quest is active this map? also do you know what map has wheat on it? 

 

Thanks 



#62 Tallon

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Posted 13 February 2019 - 02:48 AM

If im correct the Fountain of youth can spawn on any PVE island as it rotates every so many days..... Also wheat tends to be on the PVE Islands but there are a few that also have it, Best thing is to Wiki that ....



#63 Subbota

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Posted 13 February 2019 - 04:27 AM

Hay Tallon, 

 

Do you know if the Fountain of youth quest is active this map? also do you know what map has wheat on it? 

 

Thanks 

 

If you change the advanced launch parameters on the A2 server to always spawn the fountain of youth I've confirmed that it will show up on the southeast island.  It's in a cave near a shipwreck on the southern side of the island.


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#64 myerhardt

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Posted 13 February 2019 - 12:00 PM

Thanks 



#65 myerhardt

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Posted 13 February 2019 - 12:07 PM

If you change the advanced launch parameters on the A2 server to always spawn the fountain of youth I've confirmed that it will show up on the southeast island.  It's in a cave near a shipwreck on the southern side of the island.

 

How hard was it to run the cave? 



#66 Subbota

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Posted 13 February 2019 - 02:23 PM

It was easy.  Go in without equipment and expect to die after activating the fountain because the things in the cave are very high level.  I had to jump over a spider and hit E mid-jump to get it the first time.  The second time I led a friend in and I aggroed the nasties away the fountain so he could get a more clear run at it.  But I got it first try and he only needed two because a wolf outside the cave cornered him.



#67 Metals

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Posted 15 February 2019 - 10:29 AM

Talon, I've decided to switch to this 2x2 after getting some more servers instead of using your 1x1. Quick question, you can build in freeport areas without having ships decay faster on private servers correct? I know on the official servers your ships decay in freeports, but I believe this isn't the case on this setup correct?

 

Thanks for your hard work, so far loving this 2x2.



#68 Tallon

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Posted 16 February 2019 - 01:56 AM

If I remember Correct Ive added the Decay line into the Json itself yes , I do this on all my maps by default but ud have to check to be 100% sure....

 

& this is the map you should run in my opinion

 

https://www.survival...-stones-kraken/

 

This is the newest 2x2 ive made with everything I know.....



#69 Metals

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Posted 16 February 2019 - 11:16 PM

Id run the new one, but its only me and a friend on this current one. The kraken seems unbeatable with 2 people.



#70 Tallon

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Posted 16 February 2019 - 11:47 PM

Yeah its only me & my partner who plays on our single map...so kraken isnt possible ..

#71 fadderall

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Posted 23 February 2019 - 02:52 PM

Yeah im not 100% sure why certain Islands Glitch, The one thing I will say is ive done my homework to the best of my ability & even used Greened out map files.. Those show the max area of any given Island to stop them from crossing borders

Tallon you are awesome. I think you are the only person in the world that truly understands these maps. Can you share your workflow on the "greened out map files"? I created islands in Server Grid Editor that correspond to the size in units of the islands I want to use (you are right CAY_C_EE_PVE is stupid large). For image I used a colored box image so they come out solid. Sounded like a great idea in my head but as I laid them out I realized that I have no reference in the island file to place it within my box islands. So, do we guesstimate? Do we create all the islands from scratch then change the image after its made (can you even do that and update and already placed island)? Or hopefully you have a much better workflow for island collision and server boundary verification. Please share if you do. 

Thanks for the maps, I have learned so much from you.


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#72 Tallon

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Posted 24 February 2019 - 03:06 AM

https://mega.nz/#!LM...YTGMV7Jr_6vtNlY

 

 

Do A backup of both sets, copy over these to lay out the Island then once done copy the originals back & fine tune...



#73 fadderall

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Posted 24 February 2019 - 09:07 AM

Tallon you are a STUD! This is excellent. Should be included in the GridEditor by the dev. Maybe just a toggle button that dynamically switches images. Or even better a "show island extents" check box like the discovery zone info.  But, this is great what you did here. This looks like you put a lot of work into it and I am very appreciative that you would share this with us. Really, this is just fabulous. Maybe now I can actually get a playable map up lol.

Thank you.



#74 Tallon

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Posted 24 February 2019 - 09:34 AM

Not my work mate... was someone on the discord forum cos people were trying to cram as much into each grid as they could.. & obviously getting issues like yourself & I... hope they do the job

#75 fadderall

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Posted 25 February 2019 - 05:22 AM

Thanks for passing it on. In any case I have been following your posts and you are the man. You do a lot of work for the community and I appreciate it. 

I have a question on your maps and ship paths. 

I noticed on your maps you have an NPCTrader and GhostShip specified, then a few blank paths. 

Are the blank paths for SOTD ships?

I notice these also have AutoSpawnEveryUTCInterval set to 0 on the blank ones.  Is that because SOTD is controlled by a BP so that the spawn rate and difficulty is set globaly?

Can you have more than one Ghost Ship instance?

 

I have not been able to find any resource that really goes over all the items in grid editor, most of them are like "lets read the button and then tell them what the button says". 

Anyway, thanks again. I got lost in the devkit and mods for a couple days there. Do you make mods for Atlas as well?



#76 Tallon

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Posted 25 February 2019 - 12:04 PM

Yes & Yes...... & Ive never tried to have multiple Ghost ships but dont see why Not as the Instance in question calls the BPC from within the Map... Nope Dont mod using the Dev kit.... I only Mod Assembly, 7 days to die & a few other bits & bobs... I like Map making, I was one of the makers of the original Assault map from Valve back in the day using world craft.. Did work on Dust2 & a few others.... Getting old now & work from Home so just tinker with small things these days..



#77 S4BRE

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Posted 07 May 2019 - 09:06 AM

Sorry new to this is there a guide on how to set this up and get it working :?

 



#78 Tallon

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Posted 20 May 2019 - 07:02 AM

Somewhere on the main page I think there is...







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