Tallon 21 Report post Posted January 18, 2019 Are we getting we like in ARK cos the 1st proper mod is out already Thanks Quote Share this post Link to post Share on other sites More sharing options...
Traske 0 Report post Posted January 19, 2019 Wondering this as well. Quote Share this post Link to post Share on other sites More sharing options...
djstaid 9 Report post Posted January 22, 2019 Open your server panel and click on the yellow "Modify Server Config". Then on "Custom INI Code" on the left hand side to scroll you to the bottom and place this in the box. This worked for me when adding the stacks mod. Then you save and restart via the buttons at the bottom of the modify panel [serverSettings] activemods=<mod ID> Quote Share this post Link to post Share on other sites More sharing options...
Capps 43 Report post Posted January 22, 2019 While the above is correct in a sense, if you want to have the server automatically download the mods you need to add them into the ServerGrid.json into the ModIds field! Currently this has to be performed manually, however we are working on adding this feature to the panel! If you need further assistance with how to manually install mods you can send in a support ticket and we can help you out! Quote Share this post Link to post Share on other sites More sharing options...
Reaper771 0 Report post Posted January 22, 2019 While the above is correct in a sense, if you want to have the server automatically download the mods you need to add them into the ServerGrid.json into the ModIds field! Currently this has to be performed manually, however we are working on adding this feature to the panel! If you need further assistance with how to manually install mods you can send in a support ticket and we can help you out! Do you have to add the mod ID's to every server you have via FTP/ServerGrig.Json? Or can you just modify the home server and you'll be good to go? Also every time I add the mod ID's to my home server's servergrid.json, it wipes the whole file and I have to reset the template. Not sure why it is doing this, as I only edit the Mod ID, save, disconnect like I did before the server config option was available on here. It saves fine, everything is there, and when I go to start the server again, the servergrid.json gets wiped and the server won't start. Resetting the template fixes it, but removed the mod ID's I placed. Quote Share this post Link to post Share on other sites More sharing options...
djstaid 9 Report post Posted January 23, 2019 That is why I used the method I did. I literally just tossed the mod ID in the box I mentioned above and it pushed to all my servers and then when they rebooted all was golden. I understand what Capps said, but it worked well for me until they supply a better method. Quote Share this post Link to post Share on other sites More sharing options...
Capps 43 Report post Posted January 23, 2019 That is why I used the method I did. I literally just tossed the mod ID in the box I mentioned above and it pushed to all my servers and then when they rebooted all was golden. I understand what Capps said, but it worked well for me until they supply a better method. Did placing them with the Activemods=ModID also install them? If so good to know, I haven't had the time to test that method I just went with the editing the json file method. Do you have to add the mod ID's to every server you have via FTP/ServerGrig.Json? Or can you just modify the home server and you'll be good to go? Also every time I add the mod ID's to my home server's servergrid.json, it wipes the whole file and I have to reset the template. Not sure why it is doing this, as I only edit the Mod ID, save, disconnect like I did before the server config option was available on here. It saves fine, everything is there, and when I go to start the server again, the servergrid.json gets wiped and the server won't start. Resetting the template fixes it, but removed the mod ID's I placed. Using the json method you will need to push the new serverGrid.json file to all servers. If you continue to have issues, please submit a support ticket and we can help you get it sorted! Quote Share this post Link to post Share on other sites More sharing options...
forgerofsouls 0 Report post Posted January 24, 2019 That is why I used the method I did. I literally just tossed the mod ID in the box I mentioned above and it pushed to all my servers and then when they rebooted all was golden. I understand what Capps said, but it worked well for me until they supply a better method. I can confirm. This method works. Quote Share this post Link to post Share on other sites More sharing options...
djstaid 9 Report post Posted January 26, 2019 Did placing them with the Activemods=ModID also install them? If so good to know, I haven't had the time to test that method I just went with the editing the json file method. Yes, it installed on all four of my servers. I watched over FTP while the servers rebooted from the INI change. Not saying there couldn't be a potential issue, but it worked flawless for me. I am only running a single mod, so I am not sure if this will work for multiple mods, but assume it would. Quote Share this post Link to post Share on other sites More sharing options...
LilMissC 0 Report post Posted January 31, 2019 I tried the method [serverSettings] activemods=<mod ID> without any success myself so I've been trying to do the sergrid.json but I can't be certain what the format for multiple mods is "ModIDs": "163xxxx","163xxxx", "ModIDs": "163xxxx""163xxxx", "ModIDs": "163xxxx"163xxxx", "ModIDs": "163xxxx,163xxxx", I'm only running the 1x1 right now so I don't mind the manual edit if I get it in there without breaking it. Quote Share this post Link to post Share on other sites More sharing options...
Tallon 21 Report post Posted January 31, 2019 Open up your Json using Windows Code Writer.... Around line 9 youll see this.. "ModIDs": "", Mod Ids go inbetween the "" so should look like this... "ModIDs": "1111111,1111111,1111111,1111111", Save & upload Quote Share this post Link to post Share on other sites More sharing options...
Zusha0013 2 Report post Posted February 1, 2019 Thanks for posting on this. New here, left Nitrado for Survival and already appreciate it. I also did the added line to .ini, rebooted all servers, and it worked. I am using a stacking mod. So thank you again for the advice Tallon 1 Quote Share this post Link to post Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.