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Getting kicked to lobby after about one minute in game


tbsthug

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Hello having the same issue on my test server and a server that is up and running.

I get kicked to the lobby after about one minute in game. This happens to all that join.

Just update to the latest infistar... on the test server if i take infistar out you can join and you will not get kicked. as soon as i put it back you will get kicked.. this is what i found in the rpt file:

 

16:32:53 "infiSTAR.de fnc_AdminFirstReq: [1234,B 1-1-C:1 (Jim) REMOTE,"player UID"]"
16:32:53 "infiSTAR.de ******ADMIN-LOGIN******: Jim(76561198015995482)"
16:32:53 "infiSTAR.de fnc_AdminReqProceed: [1234,B 1-1-C:1 (Jim) REMOTE,"player UID"]"
16:34:42 "infiSTAR.de Log: Jim (player UID) | T2 did not update in 158.439s (old time 128.434, new time 286.873). FPS: 31.6206. (KICKED)"
16:34:42 "["PVAHR_0_e9x5F4o632k0C5A7e3M6A2k",["Jim","player UID","SLOG",[84,50,32,100,105,100,32,110,111,116,32,117,112,100,97,116,101,32,105,110,32,49,53,56,46,52,51,57,115,32,40,111,108,100,32,116,105,109,101,32,49,50,56,46,52,51,52,44,32,110,101,119,32,116,105,109,101,32,50,56,54,46,56,55,51,41,46,32,70,80,83,58,32,51,49,46,54,50,48,54,46,32,40,75,73,67,75,69,68,41]]]"
 
in the publicvariable.log i get this:
 
11.11.2015 16:16:13: Jim (127.0.0.1:2364) player GUID - #5 "PVAHR_0_j1x9D4n1M5j6r8F3r6v3H8C7M" = ["Jim","player UID","SLOG",[84,50,32,100,105,100,32,110,111,116,32,117,112,100,97,116,101,32,105,110,32,49,57,48,46,52,49,50,115,32,40,111,108,100,32,116,105,109,101,32,49,51,48,46,54,48,51,44,32,110,101,119,32,116,105,109,101,32,51,50,49,46,48,49,53,41,46,32,70,80,83,58,32,51,56,46,49,56,54,50,46,32,40,75,73,67,75,69,68,41]]
 

Now I have tried to add  !="PVAHR_[a-z,0-9]{10,16}" to the publicvariable, still get kicked

 

Here is my Publicbariable.txt

 

//new

5 "" !"PVDZE_" !"norrn" !"usec" !="remExField" !="remExFP" !="drn_AskServerDynamicWeatherEventArgs" !="norrinRAlie" !="BIS_effects_gepv" !="dayzPlayerLogin" !="dayzPlayerLogin2" !"PVAHR_" !="PVAH_AdminReq" !="PVAH_WriteLogReq" !="currentInvites" !="PVDZE_queryGarageVehicle" !="PVDZE_storeVehicle" !="PVDZE_spawnVehicle" !="currentInvites" !"cad_pvar_s" !="axeLampObjects" !="dayzHeliEvac" !="HCrequest_spawnRCV" !="HCsignalRCV" !="HCsignal" !="HClist" !="HCdo_spawn" !="HCrequest_spawn" !="clothesTaken" !="owner_B1" !="owner_B2" !="owner_B3" !="owner_H1" !="owner_H2" !="owner_H3" !="owner_SG" !="owner_LG" !="owner_KING" !="owner_SH" !="OriginsLockUnlock" !="Detain" !="PVDZ_ply_Arrst"
5 "norrn" !="norrnRACarUp" !="norrnRAPicUp" !="norrnRaDrag" !="norrnR180" !="norrnRalie" !="norrnRLact" !="norrnRALW" !="norrnRDead"
5 "usec" !="usecMorphine" !="usecBandage" !="usecBleed"
5 "PVDZE_" !"PVDZE_player" !="PVDZE_send" !="PVDZE_log_lockUnlock" !="PVDZE_Server_Simulation" !="PVDZE_veh_Update" !="PVDZE_plr_GutBody" !="PVDZE_plr_GutBodyZ" !="PVDZE_veh_Lock" !="PVDZE_plr_DeathB" !="PVDZE_maintainArea" !="PVDZE_obj_Publish" !="PVDZE_obj_Swap" !="PVDZE_plr_Save" !="PVDZE_obj_Delete" !="PVDZE_obj_Trade" !="PVDZE_veh_Publish2" !="PVDZE_zed_Spawn" !="PVDZE_plr_Died" !="PVDZE_plr_TradeMenu" !="PVDZE_veh_Upgrade" !="PVDZE_atp" !="PVDZE_plr_Login" !="PVDZE_plr_Login2" !="PVDZE_plr_LoginRecord" !="PVDZE_plr_DeathBResult" !="PVDZE_veh_SFix" !="PVDZE_plr_Hit" !="PVDZE_plr_HitV" !="PVDZE_veh_SFuel" !="PVDZE_plr_HideBody" !="PVDZE_plr_Morph" !="PVDZE_veh_Publish" !="PVDZE_plr_Characters" !="PVDZE_lockVault" !="PVDZE_obj_setlocalVars" !="PVDZE_obj_getlocalVars" !="PVDZE_EvacChopperFieldsUpdate" !="PVDZE_bank_Save" !="PVDZE_account_Doublecheck" !="PVDZE_veh_Colour"
1 "PVAHR_" !"PVAHR_0_" !="PVAHR_[a-z,0-9]{10,16}"
1 "PVAH" !="PVAH_WriteLogReq" !="PVAH_AdminReq"
5 "remExFP" !="\"remExFP\" = \[,,\"per\",\"execVM\",\"ca\\Modules\\Functions\\init.sqf\"\]" !"\[,,\"per\",\"execVM\",\"ca\\Modules\\Functions\\init.sqf\"\]"
5="player"
5="server"
5 "fnc_plyrHit"
5 "AntiHack"

1 "Delete"

 

 

Like I said this happen on another server that is online.

Any help I buy all the in game beer you want.. 

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Find !="PVDZE_plr_Save" and after that add !="PVDZE_fullobj_Publish" so it looks like this:

 

!="PVDZE_plr_Save" !="PVDZE_fullobj_Publish" !="PVDZE_obj_Delete"

 

That is the only difference that I can see between mine and yours.

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