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Showing results for tags 'spawn configuration'.

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Found 2 results

  1. So I have a dino finder mod on my server. Not having any issues with it. Having issues with the number of coelacanth all over this map. I have gone into my control panel to modify dino spawns and taken coel's out. I saved everything and restarted my server. Logged in and found a billion coelacanth still everywhere. Thought I would need to destroy wild dinos to make it work, but nope. They're back again. What am I doing wrong to make these blasted useless fish disappear?
  2. Hey all, I've been experiencing a bug on my server that's been driving me crazy. If I change the spawn rates of any dino in my configuration file the Quetz refuse to spawn. I mean zero. Even if I change the spawn values of Quetz to a higher number the Quetz still won't spawn. If I select the radio button "Default" in the configuration manager instead of custom, the Quetz will spawn. The only other value I see that may have an impact is that my Dino count multiplier is set to .8 to help with lag. The only reason I have started using a custom Dinosaur Spawn Configuration is because I want to remove Brontos from my server because griefers like to lag the server with the Bronto exploit. I would just leave the spawn values alone otherwise. Has anyone heard of anything like this?