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Showing results for tags 'performance'.
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Hey! Everyone We are RustyKit! We are a new DayZ server, We hope you come join us! Our Admins are active and ready to help! | Name: RustyKit | Modded | Market | Expansion IP: 38.91.101.129:2302 | Socials! ------------------------------------------------------------------------------- Discord: https://discord.gg/P6ge2ZR94B Website: https://rustykit.com/ Forums: https://rustykit.com/forums Reddit: https://www.reddit.com/r/rustykit/ YouTube: https://www.youtube.com/channel/UCy0ExkkvANk9-sbitpo7qag
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An Intro. My son said he'd like a Minecraft server. I rented a 4GB 2CPU instance yesterday using the Ubuntu Minecraft 1.15.2 image, I put the UFW firewall up and opened both TCP and UDP to the default game and rcon ports, enabled rcon, gave it a password. I've allowed 200 players, he wants to get his school playing. I changed the systemd start command to give 3GB to the java run line and it now says ExecStart=/usr/bin/screen -DmS mc-%i /usr/bin/java -Xmx3G -jar minecraft_server.jar nogui I do not know the slightest bit about gameplay, when I log in I just stand there, dig a hole and fall in. The boy can repeat what I did to build the server now that he's seen it done. So, I can rcon in with linux mcrcon and /op the boy, he knows what to do with the op status. I can list and see him. He can play. All of that works. Will his op status continue past a reboot or do I have to do something more? Is the hardware going to handle 200 players? I have no idea when to scale anything. Where do I look for mods? He says there's mods. I'm wary about security and about who writes them but that's just ignorance. What would I like to have known once I know more. Is there a performance implication? Is it true that only people with java edition can use the server? Only people running 1.15.2? It makes no difference whether they're on android, linux, Mac or Microsoft Windows™?
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At 5 minutes past the hour and 1/2 hour we get a lag spike that delays opening containers, attacking, and other actions. This seems to go on for a minute or so (presumably until our backup is complete) and then we have 29 minutes more hassle-free play. I think this only started the last couple of weeks. I don't think it was always a thing. Is this happening to anyone else? Should I open a ticket or deal with it?
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- performance
- lag
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