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Metals

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  1. Thanks, between your info and some more research I got an idea on these values now. I'll mess with them until I find what I like. As for the ghost ships values, I know that ill need to dinowipe to test but for the other values they will change on a normal restart correct? I don't need to wipe for this?
  2. Ive noticed it doesnt rain much in temp zone, there was a patch atlas had recently which tamed down temp swings i think plus I noticed you tamed down temp swings as well. Is there a way I can remove the code you put in for the temp swing? I need more rain
  3. Good to go! Might actually use this map even though we won't be able to do the Kraken. Thanks a bunch Talon, you are the best. Love messing around on your maps. Saved me hours of making my own as I would of gone that far if I didn't find any i liked.
  4. Trying to set this up, loads fine and seems functional but all power stone / kraken / ghost ship names are just a blank box when I hover over them. I wiped my server 3 times and reloaded with same issue. https://i.imgur.com/CD67g9p.png Any ideas?
  5. Id run the new one, but its only me and a friend on this current one. The kraken seems unbeatable with 2 people.
  6. Talon, I've decided to switch to this 2x2 after getting some more servers instead of using your 1x1. Quick question, you can build in freeport areas without having ships decay faster on private servers correct? I know on the official servers your ships decay in freeports, but I believe this isn't the case on this setup correct? Thanks for your hard work, so far loving this 2x2.
  7. We decided we are going to give this one a go with a fresh wipe after your update today, thanks again. Will let you know if I encounter any major bugs but after you explained how the powerstones work with your setup (4 not being used) it all makes more sense. Thanks.
  8. Thank you, I most likely will switch to the explorer note after your advice or pay more money and go with one of your 2x2 setups although playing by myself and one other person that might not be realistic for us. I'm not really too concerned about all the end game content being in the 1x1, just want to make sure its stable and have a few PVE islands for us to explore and mess with. So sounds like the explorer notes version might be the best route for us.
  9. I appreciate your effort and even if it doesn't work correctly this map is more then enough for me. I will look forward to your 1.1 re upload though as I would like to get that version on my server. I just noticed that the 1.1 wouldn't load on my map editor so I decided not to use it, even though I don't do any modifications to the json generally. Thank you
  10. Also, what is the difference in the v1.1 link you have. I can't load the servergrid.json into mapeditor (gives error) for the 1.1 version so I've been using the first version you posted above it.
  11. Thanks for the map, so far I have put a couple days in it and ran into no major issues yet. My question I have for you is in the post you explain that there are 8 power stones with the 8th being the ghost ship. On my map I see 8 power stones plus the ghost ship being #9. The 8th power stone is on the top left for me and the 4th power stone is in the middle next to the ghost ship. I haven't traveled to these yet but wanted to see if you could explain how this works or if my map is bugged before I put in more time? https://i.imgur.com/lC8FkD0.jpg- picture of my map - ghost ship on the middle island?