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olT3lo

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olT3lo last won the day on April 6 2018

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  1. Umm.. I was just on or Ark server with a friend flying around on my Wyvern and we get a message that the server is going to stop any second, and boom, it went down. A one second warning? What is going on? I don't even know what is going to happen when it comes back up because I was flying next to the wild Wyvern 'scar' on Ragnarok. "Staff intervention". I'm thinking more of a warning would be in order in the future.
  2. NM.. i see the twitter post about security updates. Tried to delete topic but couldn't.
  3. Er.. any idea how long this is going to take?
  4. It wasn't telling me anything before the update, then I saw there was an update so I updated. When it came up it was telling me I was outdated so I updated again. It's still telling me I'm out of date. Just a heads up. I'm pretty sure the server is fine.
  5. Is this not part of the control panel settings? In other words, I have to add it manually?
  6. When I first switched over to survivalservers.com I setup the Bronto on Ragnarok to spawn less via your control panel GUI "Dinosaur Spawn Configuration". I noticed at the time that instead of using the "DinoNameTag", you were using the "Entity ID". Well now after a couple of months I feel I can say with a fair amount of confidence, Entity ID on Ragnarok doesn't work. The Bronto's, or if I use the Entity ID, "Sauropod_Character_BP_C", are quite numerous no matter what I set spawnweight and spawnlimit to. Tonight I decided to remove my change and instead FTP in and open Game.ini and type in "Bronto" for the DinoNameTag and it appears to be working. I mention that I've only run Ragnarok and for all I know using the Entity ID works fine on other maps, but does not appear to work on Ragnarok. Here is what wasn't working.. DinoSpawnWeightMultipliers=(DinoNameTag="Sauropod_Character_BP_C",SpawnWeightMultiplier=1,OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=0.05) this is what IS working.. DinoSpawnWeightMultipliers=(DinoNameTag="Bronto",SpawnWeightMultiplier=1,OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=0.05) Thought I'd pass this on so it can maybe be investigated or to help anyone if they are having any issues. And if I'm wrong, then I might finally prove that my parents were hippies and my mom smoked too much wacky weed when she was pregnant with me.
  7. I have loaded the patch and added the startup cmd, I have the bunny ears and all that but our tribe is following these wild bunny dodo's around and they are NOT laying special eggs, just the regular eggs. I know it's supposed to be a 50% chance but we have at least 20 eggs now and they are all regular eggs. Is there anything else we need to do to get the Easter eggs? Edit: We fixed it with a wipewilddinos.
  8. And shortly after posting this I see you guys added a note about the event in the control panel.. many thanks!
  9. I ended up opening a ticket and it is a confirmed issue at the moment. I believe they are looking into it.
  10. I guess I asked something that can't be answered? I don't think the GUI to change dino spawn rates is working. I've changed the spawn rate for Bronto's and it doesn't appear to be working. I can't find the line the GUI should add to game.ini so don't think it's actually writing. If the line is added somewhere else, please tell me. Or maybe answer this... Does the server need to be shutdown when you make the change in the control panel GUI? (Never mind, I see when you restart the server it shuts it down then writes the change. Or at least it's supposed to. Just not working for me).
  11. I'm trying to change my Bronto population by 50% on Ragnarok. I used the GUI you guys created in the control panel, but I don't see it actually writing to game.ini in: /ShooterGame/Saved/Config/WindowsServer Is it saved some where else? I was just trying to confirm the GUI is doing something.
  12. I opened a ticket, would suggest you guys do the same. I can't play like this.. rubber banding is so bad.