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Shen TraX

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  1. I tried to add another mod to my server today; and tried the exact same method that worked a couple days ago - and it doesn't seem to work. Tried it 3 different ways: Created new world with new SpaceEngineers-Dedicated.cfg - no mods loading, no mods listed in sanboxes. Stopped server, deleted the sandbox_config.sbc and restarted the server; wait for server to rebuild sandbox_config.sbc - no mods loading, no mods listed in sandboxes. Stopped server, coped SpaceEngineers-Dedicated.cfg to Sanbox_config.sbc - no mods loading, no mods listed in sandboxes. Logs show its just not seeing the mods sections. Aggravating. Updated my support ticket.
  2. I should say that deleting the sandbox_config.cfg and letting it rebuild did correctly rebuild the sandbox_config.cfg and the Mods did download and install - or at least tried. I have 1 that doesn't seem to be running. I'm not sure what that means; you can find the IP and port of your game server on your control panel for survival servers. You dont need to know your local game information/ports. I'm not quite sure if that format works for the dedicated servers. The SpaceEngineers-Dedicated.cfg looks something like this: <Mods> <unsignedLong>1489569285</unsignedLong> <unsignedLong>1669459989</unsignedLong> <unsignedLong>1775277473</unsignedLong> </Mods>
  3. I believe it uses the VRAGE client, which is included in Steam's Space Engineers Dedicated Server install.
  4. Removing the sandbox_config.sbc seemed to do the same thing as if I tried to copying the spaceengineers-dedicated.cfg file and renaming it sandbox_config.sbc. Log file shows several mods loading or trying to load. I'll try to join the server later today and see if all's well.
  5. About what I got. I've yet to try it.
  6. Placed a ticket with Support. They may have a script that modifies that config - to keep say your slots at the number where you paid for - so it my just be skipping over the segment, or borked.
  7. After some more reading and rummaging, it seems the <Mods> section does not copy from the SpaceEngineers-Dedicated.CFG to the Sandbox_config.sbc; the Dedicated is used to create the new 'save'/'world', but apparently doesn't properly inject the Mods XML line correctly into the Sandbox_config.sbc. I've tried to manually place the <Mods> segment in both the Sandbox.sbc and the Sandbox_config.sbc without avail. They always come back as just a <Mods /> with no variables in both files. Something is lost in translation. </PlayerToFactionsVis> </Factions> <Mods /> <PromotedUsers> <dictionary> Not sure if this is a Engine issue or a Host issue.
  8. I also have this problem. Got a list - looks right in the control panel, looks right in the SpaceEngineers-Dedicated.cfg log file only shows : 2020-05-16 05:07:07.660 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-05-16 05:07:12.960 - Thread: 1 -> Downloading world mods - START 2020-05-16 05:07:12.960 - Thread: 1 -> Downloading world mods - END Mod folder is empty.